Irelia and Akali

ROAD 2 PËRMABAN·8/31/2018, 1:46:39 PM·2 votes·2,563 views

A lot of champions recently have had poor reworks or champ designs. None worse than Irelia and Akali (yes, they're worse than Zoe).

Irelia) Q- Is too spammable and often resets off of nothing seemingly. Does too much consistant damage and heals for too much. Turns many fights around despite Irelia being 0-5 W- Why does an already tank need unCC-able Damage reduction which then turns into damage??? E- A massive Aoe linear Root, probably the least problematic part of her kit, but still annoying af to play against considering if you get hit by it you're guaranteed dead unless it's late game and there's 4 malzahar's on your team to protect you. R- An AOE basic attack DISABLE which makes your Q go bonkers AND IT DOES DAMAGE? Might as well take camille ult and add 500 base damage to just casting it too, since that's the state of power creep we're at. Taric ult needs to do 1000 base damage to anyone in his ult circles..

Akali) Q- Once again, too spammable. It does a ton of damage especially later, SLOWS, HEALS. By the time the slow runs out you got more Q's coming your way. W- A FUCKING SHROUD THAT GIVES TRUE STEALTH??? This thing replenishes energy for more Q spams (Yay!). God I used to think gangplank barrel was the most broken ability in the game, but after seeing this shroud WOOOOO, OH LORD. Nothing like uncounterable Q spam bs. You can get 5 manned and by the time this thing expires your team can take baron, dragon, play a match of fortnite for the first time, get a Victory Royale, get married, have kids, create a new MOBA that doesn't have broken mechanics reinstall league and see the "Reconnect to Game" option on your game just to realize you're still in your shroud. And if for some reason someone on the enemy team is still waiting for you, either one shot them with ult since now you have max energy to spam Q with, or just e, r out and now you're alive. DISGUSTING ability that should be reworked. E- The most balanced part of her kit. A simple dash, however it shouldn't follow you globally if you hit your shuriken. It should have some kind of Lee Sin Q mechanic where you need to be in a certain range. R- 2 Dashes, a Stun, an EXECUTE. How many times have i gotten akali to 10 hp, just for her to shroud, Q me to heal to 300 hundred then ult for about 700. I often feel "outplayed" by her ultimate and Shroud to the point I want to uninstall mid game :). Just like the Yasuo boy to provide a champion like that.

All in all, these champs suffer from power/mobility creep to an extent I haven't seen yet. They just do TOO much for being single champions and ultimately leave for a horrible gameplay experience when the enemy team has either of these champions, especially in your lane.

Note: Bjergsen went 11/1 on Irelia and 14-1 on Akali in LCS. Incase their power wasn't indicative of how "balanced" they are.

16 Comments

ZevBenjamin8/31/2018, 2:15:09 PM5 votes

You legit just complained about every single part of their kits being annoying or busted. Not one thing is JUST okay to you? Even though some parts of their kit can be troubling to deal with, it overall sounds really biased imo.

Leyruh8/31/2018, 2:36:26 PM4 votes

[{quoted}](name=ROAD 2 PËRMABAN,realm=NA,application-id=3ErqAdtq,discussion-id=xNA5IEso,comment-id=,timestamp=2018-08-31T13:46:39.767+0000)

A lot of champions recently have had poor reworks or champ designs. None worse than Irelia and Akali (yes, they're worse than Zoe).

Irelia) Q- Is too spammable and often resets off of nothing seemingly.

Irelia's Q resets if it kills the targeted unit.

W- Why does an already tank need unCC-able Damage reduction which then turns into damage???

It does very little damage, and reduces heavily the damage Irelia will take if she buit AP. If it's your regular Irelia build, it'll reduce a little, but not much.

E- A massive Aoe linear Root, probably the least problematic part of her kit, but still annoying af to play against considering if you get hit by it you're guaranteed dead unless it's late game and there's 4 malzahars on your team to protect you.

It is a death sentence if she's either fed or with her teammates. You can survive a E Q, but that's a different story if she has her 4 Ionian fervor stacked, because you're gonna melt within the next AA since she gains attack speed and bonus damage.

R- An AOE basic attack DISABLE which makes your Q go bonkers AND IT DOES DAMAGE?

Enemies hit by Irelia's R skillshot will be marked. If Irelia Q's a marked enemy, she gets a reset. Irelia's R disarms opponents when first hit by the "wave", then can get disarmed again if they walk onto the blades surrounding them.

Akali) Q- Once again, too spammable. It does a ton of damage especially later, SLOWS, HEALS. By the time the slow runs out you got more Qs coming your way.

Akali's Q costs 80 energy out of her 200. It has low cooldown, but spamming it drains out her energy very fast. An energy-less Akali is a dead Akali. Her Q only heals when she's near to full energy. ( when her energy bar is orange )

W- A FUCKING SHROUD THAT GIVES TRUE STEALTH??? This thing replenishes energy for more Q spams (Yay!).

The replenish mechanic is needeed because of her energy costs.

Nothing like uncounterable Q spam bs. You can get 5 manned and by the time this thing expires your team can take baron, dragon, play a match of fortnite for the first time, get a Victory Royale, get married, have kids, create a new MOBA that doesn't have broken mechanics reinstall league and see the "Reconnect to Game" option on your game just to realize you're still in your shroud.

You don't like her W, I get it.

E- The most balanced part of her kit. A simple dash, however it shouldn't follow you globally if you hit your shuriken. It should have some kind of Lee Sin Q mechanic where you need to be in a certain range.

Interesting point. Why does her E work the same way as Vi R? Well, her E isn't bothersome because the damage is almost absent and it scales off AD. What makes it deadly is the E > E > AA > Q > AA. ( which means every auto attack is empowered )

R- 2 Dashes, a Stun,

The stun is very short, so short in fact that you can forget that it exists.

Ragnaveil8/31/2018, 4:24:46 PM1 votes

[{quoted}](name=ROAD 2 PËRMABAN,realm=NA,application-id=3ErqAdtq,discussion-id=xNA5IEso,comment-id=,timestamp=2018-08-31T13:46:39.767+0000)

Note: Bjergsen went 11/1 on Irelia and 14-1 on Akali in LCS. Incase their power wasn't indicative of how "balanced" they are.

Again with the whole "Pros show that champions are broken, plz nerf." shit. Both of these champs have lane phases that can get exploited by good skill play. You pulling this card is like Galio "mains" pulling the "Galio needs buffs" card when Pobelter played Galio abysmally vs Bjerg's Akali.

DrMashedpotato5/26/2019, 10:15:32 PM

hi