Reasoning behind nearly uncounterable champions

Innerbeast·1/31/2015, 10:12:38 AM·2 votes·2,248 views

I'm not sure what Riot is doing with some of these balance changes. I feel there are certain champions that Riot has on a favorites list that they refuse to balance or "nerf" because they just don't want to or like playing and winning as these champions, or just are unsure of how to balance them.

Riven is one of those champions I feel i way to powerful. She has high damage, champion shredding, and lane clearing with her Q, a stun to lock you in place for said Q, a shield to negate what little damage you can do to her in that period of time where you are barely clinging to life, and a far ranged aoe attack that deals insane damage mid and late game. Her tips for playing against her warns you that she can fight an equal battle against THREE! champions. I've watched in every game there is a Riven, the top late can't help but feed her because she deals too much damage or clears waves to fast to stop. She then begins to rofl-stomp teams all on her own killing people in 3v1s and 3v2s. Your only hope at winning against her is that there is a team fight she isn't in and you can keep the team healthy enough after the fight to keep her from cleaning up what her team couldn't. Do you people seriously see nothing wrong with a Riven killing three people by herself or being able to avoid death by hopping away with her Q and E.

Fizz is another one of those champions that has a lack of weaknesses but I have heard of Fizz getting tweaked in the Beta servers so I don't have too much to complain about until I see how these changes play out.

Yasuo I feel is too strong at the moment too. Played in the current meta as a middle lane assassin he excels at killing the ranged squishy mages. That isn't what I feel makes him to powerful though. His abilities tie really well to the role he is playing in the meta, but I feel like his spammable stab and dashing ability lets him deal to much damage.

Kallista is also on this list mostly because of her kiting ability. With her jumps between attacks and range she is easily capable of zoning her lane opponents by just being aggressive or remaining safe in lane always within reach of her turret if she just plays defensive. I understand that the jumping makes her unique and she is made for kiting, but I think a line should be drawn somewhere even if it is a tiny one.

While I did mention these Champions needing some attention to balance, I do understand that it's part of the game to learn how to counter your opponents. I don't think Kallista is really that overpowered, but I do think she needs a bit of tweaking. Fizz and Yasuo need some major work and Fizz has some for the live server coming soon, but none of them need balancing more than Riven in my opinion. I just want to know why nothing gets done for long periods of time before Riot wants to balance out obviously overpowered champions.

Yes, a nerf would mean you may not be able to play the same way (3v1 or engaging without any worry of reproccusions) or win every single game anymore, but it needs to happen and Riot has made changes to champions in the past that completely alters players' playstyles. Why not now?

Now, I know I will get a lot of backlash by anyone who mains or enjoys playing any of the champions named above and they will feel like they play perfectly fine while they play them. I feel everyone is entitled to their own opinion and you can disagree with me if you don't feel the same way I do. Any feedback related to the post is welcome, but please don't get mad and rant about your favorite/main being on my nerf list. Or that I suck at league and just need to learn how to counter them. (Not meaning it in a negative way but I figure it's bound to happen from some one or a "troll"). If you want to tell me to learn how to counter them, why not tell me how to then? Perhaps if it works, it'll get your main off my nerf list. (Sorry Riven players, until her nerf she will remain my main nerf target.)

13 Comments

Jamaree1/31/2015, 10:25:09 AM2 votes

What you find uncounterable and what others find uncouterable are two different things. Riven, tanky DPS, or bruiser then playing smart. Yasou, melee damage dealers that bypass his windwall by walking through it, Fizz just got his damage nerfed pretty hard, Kalista, I'm not even sure honestly.

Hinro Honato1/31/2015, 11:20:00 AM1 votes

Try taking garen into riven. Been testing it and it's been working pretty damn well. Start with a cloth and 5 pots. When she jumps around to wave clear q her then spin at her. starting with w is a bit safer but q works decent also. Taking exhaust also screws her up quite a bit early so she will never really have a chance to get strong.

DisasterSola1/31/2015, 1:45:44 PM1 votes

@jamaree Ashe doesnt have mobility though. Shes a chase queen who was made to soft counter movement speed mobility champions. blink or dash champions, the most common, eat her arrows and run away.

Morganas shield needs to not nullify CC :c its how CC application is applied that makes spellshields so strong. I wonder why morgs shield cant get the same treatment hexdrinkers has?

And you think that reducing damage/missile speed would make the wall useless? I think a 50% missile speed slow would accomplish the same thing, and be MUCH less frustrating to play again. A damage reduction is the simplest, and also makes it MUCH less frustrating to play against.

Yasuo doesnt lose "hardcore" to melee champions. He loses to assassins or melee champs with high burst+CC/stick. That doesnt mean he should be able to eat EVERY projectile ability under the sun. Slow? yeah. sounds about right; a wall of wind would apply resistence. Damage reduction? Sure. slows the velocity of the projectile. COmpletely eating any and all projectiles? No. Nuh. Nada. that should NOT be a thing. total invulnerability should never be a thing. Not even for tryndabro; but at least his is on a 60 second CD.