i dont even want iron skin against a 4 ad team.
because i know ill only have the 5% bonus active a small % of the total game time, and i have little to no control over when i can access it UNLESS im sitting on my refillable into mid and lategame and waste an invetory slot.
can we just remove the trigger condition? getting 5 + 5% on one resistance type from lvl 1 on still makes 8 + 5% on both at lvl 10 a compelling choice.
but right now, iron skin/mirror shell are just plain garbage.
or at least make the 5% bonus unlock permanently at lvl 10 or something like that.
i look into the match histories of friends who used the rune, and the longest time active is 29% over the course of the entire game. and that was a sub 20 minute game.
for less than 1/3 of the game, the rune gets you more than 5 armor or mr. why someone would ever pick this over conditioning, is beyond me. maybe if you have some way to trigger the % component yourself it makes sense.