Champion Idea I have (Very WIP)

Frosted Tips·11/1/2018, 12:24:44 AM·3 votes·1,674 views

Base stats: Health: 560 + (80) Health regen: 8 + (.55) Mana: 330 + (35) Mana Regen: 8 + (.7) Range: 150 Attack Damage 70 + (4) Attack Speed: .68 + (3%) Armor: 32 + (3.5) Magic Resist: 32 + (1.25) Movement Speed: 335

Passive: Traced - [champion name] marks a target dealing 20-250+(10% tAD) and 400 range on her next basic attack against the traced target. Detonating your mark grants 20-50% movement speed buff for 1 second.

All champions hit by [champion name] spells have traced applied to them.

Q: Multishot - Cooldown 8/7.5/7/6.5/6 seconds Physical damage 80/110/140/170/200+(60% bAD) per arrow. [champion name] fires 3 crossbow shots simultaneously that pierce their initial target then proceed to deal half damage to the second target in their path. Multiple bolts can hit 1 target dealing 50% less damage than the first bolt. Second target is slowed by 10/15/20/25/30%

W: Active - Cooldown is 12/11/10/9/8 next 2 basic attacks do 5% max health bleed over 1 second. Bleeding target has grevious wounds.

Passive - After detonating Marked gain 10/20/30/40/50% attack speed

E: Boop/Bop - Cooldown 16/14/12/10/8 seconds [champion name] dashes dealing 60/80/100/120/140+(40% bAD) physical damage towards a target stunning them for .25 seconds. If the target is within 250 units then [champion name] will dash 550

E cooldown reduced by 2 seconds everytime traced is triggered.

R: Boobytrap - Cooldown 180/135/90 Boobytraps last 180 seconds. They can be set anywhere. They take 2 seconds to set. They are invisible. When an enemy champion walks over a boobytrap they get stunned for 2 seconds and they are slowed by 99% for 2 more seconds. Radius is 175 units.

What are your thoughts?

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