Meta and roles to a bronze
I always though the meta and roles were always pretty standard with the exception of a few champions. tank/bruiser top, burst mid, high attack damage ADC to counter the tanks, and a jungle/supp wild card that prioritized helping lanes and utility over carrying themselves. this way seems to allow for each lane to be able to carry while getting countered itself (ADC>TOP>MID>ADC, Poke/harass > low dps with high resistance and health > burst > poke/harass) with help for jungle and support.
However ever since 5.16 the new meta seams (based on my recent game experiences):

top only.

jungle only.
mid only
ADC only
support only
Is it just me or does the ADC (
and
are exceptions) seem less needed?
These champions are not carrying anymore due to the new items and champion changes (
practically breaks
,
, and
for DPS since
scales crit and attack speed.
builds primary crit and attack speed,
and
passive is crit and she also goes a bit of attack speed to get her passive more often).
Further more
and
are usually banned anyways.
So how is the tanks and brusiers who now do decent damage for minimal damage items (a lot
of true damage also from
and
. Seriously i got villain ulted by
for 1k true damage)
is this the fall of the poke/harass marksmen with limited resistance that does not do %health each hit
? Or could we see a change in ADC items and stats?