It's 2019! Let's fix Nautilus QoL
- No more stupid Punches
Seriously, why does he punch anything. This is just dumb and looks stupid. In fact, anything that isn't a giant slow ass swing looks stupid on his model.
- Add collision ignore to his passive.
Basically, he should never have collision with any unit. Lore wise, he is the biggest champion by a large margin. Furthermore, he is heavy as hell. If anyone can walk through minions, it should be him.
- Attack Speed increases passive damage and root length
Basically attack speed should do nothing to him other than make his overhead swing more deadlier. I think it should be like Yasuo in the sense it has a special scaling. It should increase the root duration and multiple the initial damage.
2 or 3 independently would be enough. 1 is more a quality of life issue.