Options for ranked changes

UberAffe·9/25/2015, 9:47:46 PM·1 votes·386 views

With out a doubt ranked is a rough place right now, I think the plan for TB in ranked will help a lot with preventing pre-game toxicity but I think there will still be a lot of dissatisfaction around the actually ranking process. This is a discussion to come up with ideas to make the process less infuriating.

My Solution:

  • Every game results in either a 10lp loss or 10lp gain
  • Instead we would get a promo range every game that you play while at or above 70 lp counts towards your promo.
  • Win any 3 out of 4 games and you rank up(3 in a row to go up a division(B->S->G->etc))
  • Similarly for demotions, any 3 losses out of 4 games while below 20lp(3 in a row to go down a division(G->S->B))

What this accomplishes for ranking up:

  • Currently you need to win 3 out of 4 specific games to rank up, meaning 1 into promo and then 2 of the next 3
  • if you fail you have to do at least that much all over again.
  • New system, any win at or above 70lp can count towards you ranking up

Scenarion: new system at 70lp, current system at 99lp win : New- 80lp 1/1 current- 100lp in series loss : new- 70lp 1/2 current- 0/1 win : new- 80lp 2/3 current- 1/2 loss : new- 70lp 2/4 current- 95lp (extremely conservative lp loss) win : new- 80lp 2/4 current- 100lp in series win : new 90lp 3/4 rank up current- 1/1

you just won 4 out of 6 games, that is an average of 2/3 which is what it takes to win a promo, but in the current system you don't rank up because you of when you lost. The new system would be more forgiving of when you win and lose as long as you win the right average amount.

Like this idea, Hate this idea, Got a better idea, leave a comment!

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