Veigar nerf? I don't think so.

Hacccchan·3/1/2015, 7:37:54 PM·3 votes·1,182 views

"item 3070 Veigar item 3070 RIP veigar 3 much nerf"

Ok, so many people think the new veigar is a "nerf". I contradict.

Yes, the Stun nerf was really bad, I agree with that completely, but think about it. Veigar had an AoE cc for a maximum of 3 seconds. You could stun a WHOLE team. That really wasn't fair, and I think Riot did the right thing, even thought they overnerfed the stun, you CAN still hit it. It isn't impossible to hit it. I do hope personally that Riot does buff it, to like a 0.50 or 0.25 second delay, but it is Riot game, if you know what I mean :^).

Now onto the Q. The Q has a totally MAJOR buff. First of all, it is a skill shot, which makes your laning phase MUCH safer, and it hits up to 2 targets. Think about it, you can get double the Q stacks, making you scale better. And if you get a double kill, oh boy, that is good. Q really got buffed, and players should come to accept that.

The W changes aren't really that significant. Lower mana cost, lower cooldown. Cool Story Riot.

The Ultimate did get nerfed, but because of the new way of the Q, I believe it compensates in the end, and it still deals 80% of the enemies AP, and has a 100% AP ratio, which is still awesome. (Plz kat ratios >.

11 Comments

Hacccchan3/1/2015, 7:38:22 PM1 votes

Bump.

Volt Cruelerz3/1/2015, 8:08:58 PM1 votes

While I personally see Q as an overall buff, it undermines the poking that many players were used to on him. True, you can get 2x the stacks, but the thing is, with your inability to shoot over minions, your laning is now less safe as those with the ability to shoot over them can now hit you without response. Also, highly mobile opponents can dodge his Q, meaning the only skill that you'll actually hit against a competent opponent is your ult which until you hit super lategame is not going to instagib anyone. If you're facing a less mobile champion, you're probably going to hit your Q, but you're still going to miss your W because E got nerfed into the ground.

Veigar's burst is now smaller in all practical scenarios and his only consistent damage is his ult which is on a fairly long cooldown. The ability to delete one opponent at 40 minutes after lots and lots of farming is not in any way shape or form a buff.

Budupops3/1/2015, 8:16:05 PM1 votes

Are you bronze 5? Riot admitted themselves this is a nerf and they would buff him...

ZephyrDrake3/1/2015, 8:26:06 PM1 votes

no stun means no dark matter which means significantly less damage than before. The Q being a skillshot is a double edge sword since it's now more unreliable to poke your opponent while being able to farm somewhat more efficiently but due to the "being able to hit two targets" of it you will most likely push the wave which makes him LESS safer overall specially since your stun now is 100% useless unless you have mind reading tricks and set it up before the enemy even attempts to jump on you. You R being stronger late game due to you getting more AP is nothing more than wishful thinking because that implies the enemy will allow you to farm in the first place. Veigar now switched from this somewhat threatening force to a worst version of Nasus that is even easier to shut down

Trídent3/2/2015, 12:05:45 AM1 votes

Q a minor buff. What is a W? E a giant nerf.

Hacccchan3/2/2015, 1:17:17 PM1 votes

Join the Glorious Evolution! Viktor Velkoz Skarner Xerath

stuartk113/2/2015, 1:32:37 PM1 votes

I do feel that you are over-exaggerating the buffs from the Q, which make up for all the other nerfs that came to the champion as compensation buffs. I agree, yes, the Q was overall buffed. But only slightly. It is now more difficult to farm with, not easier. It cannot be reliably used to farm caster minions or poke the enemy when they attempt to CS. It now pierces through the first minion, and in practice can allow for around 10-20 bonus AP over the old Q, but as payment has had its Late Game Cooldown increased. So it's a pretty descent change, but nothing as major and you make it out to be.

I'll cover the changes to the E before his W. It is now like landing Swain's nevermove with the Radius size halved. It is quite difficult to land very well, but the implications that it had could still be used. Instead of stunning the enemy team, you could use it to split up the enemy team. Prevent the non-ranged carries that are at the back from being able to properly engage. It still has its uses, though it has been nerfed quite significantly.

His W is where the problem lies. It is now a nightmare to land. There is no way that you could use this to effectively damage an enemy champion who was even aware of Veigar's abilities and visual Cues. But, unlike before where it was combo'd with his Event Horizon, you no longer have any tools to help you reliably land this ability.

Overall, Veigar was nerfed. Mostly in his reliability, in that half of his spells are now incredibly difficult to land, with massive delays and more obvious visual cues (The visual cues being obvious is a good thing; for clarity). Even his only buffed ability, his Q, is still less reliable. But it has more implications and uses instead with a longer late-game cooldown.