Jungle is a complex role, in the past, the laners could abuse the jungle and get the early level resets off for the side camps while getting a lane advantage for themselves. The jungler could still hit 3 easy and gank early. This was a norm in high elo and players could get screwed over in lower because of it. I do enjoy the new dragon changes, but hate them because incompetent players who are kill focused don't understand objective power. I enjoy that good junglers can show off again against the other jungler, but dislike how if you have incompetent laners, you have 5 people in your jungle and you're behind forever now. At the same time, I think it's annoying that being 4/0 early game on your laner doesn't exactly mean you'll be a higher level even with even CS. I think the lanes themselves are handicapped too much while the jungler is put on hardcore mode. I have only made it to one game with the elder dragon so far and it allowed us to make a comeback, though it likely would have proved the same with the old elder to be honest.
I wish that dragon timers would get pushed back maybe a minute or 30 seconds in between to give the losing team a little bit more breathing room, but at the same time, this usually is due to incompetent players not pressing tab and looking at the timers that were implemented years ago that everyone thought would be OP because you don't have to personally track it now, it's as they say, easy times make lazy people. Anyone can still dragon early, the issue is, people are much more likely to collapse on you these days it feels as they often check for scuttle as its extremely vital to contest.