How to make non damage and damage pros happy with the game and remove salt.
Those recent years 2 core aspects of the game have changed :
- Damage
- game lenght
When riot saw that urf made people crazy and with the internet café communities, they decided to turn the game into a fast paced game.
This increased lcs audience however many players complain.
So instead of increasing damage why wouldn't they :
- decrease damage by a lot.
- decrease cooldowns a lot and time between autos a little bit.
This would keep the game fast paced but would open space for outplays.
Of course if they do that they'll have to make some adaptations like increasing minion resistances and life. And nerfing some low cd spells damage.
It would definitively keep the game fast but it would add the time to outplay as there is less damage and less cd time.