Lissandra NEEDS a buff

Sundown23·1/5/2018, 5:10:02 PM·39 votes·4,517 views

Lissandra used to be one of the trickiest champions in the game and my main for the longest time. I used to be able to do good almost every game with her. However, with the new runes that came out lissandra isn't as viable as she once was. Give her shorter cooldowns, give her a longer range; please Riot just GIVE HER ANYTHING.

Upvote if you think Lissandra: the Ice Witch needs a buff

51 Comments

Oleandervine1/5/2018, 5:12:37 PM27 votes

I think Lissandra just needs a new passive to give her some UMPH. Or even just something added to her passive, I don't really care.

She exists in a really weird space in which she's technically a mage, but she doesn't have nearly the burst to compete as a mage anymore, and she has amazing skills befitting of an AP tank, but she just doesn't have the overall bulk to operate as a tank. There's got to be some way to marry those two ideals together, or at least give her the burst she needs to be pushed back into a full mage.

Almighty1/5/2018, 8:56:41 PM10 votes

I also played alot of Lissandra in the end of Season 7. I even played her as a viable support, despite the backlash i recieved and the controversy it caused. And from my experience with playing Lissandra, these are the buffs i would like to see.


Passive - While the passive is avalible, the next ability Lissandra uses will have slightly increased cast range as well as a 0 Mana cost.

Q - Damage against units inflicted with hard CC (root/stun) is doubled.

W - Now interrupts mobility abilitis. Example: Lissandra will root Jax in the air while he is jumping on her, and Lissandra will not take any damage.

E - If Lissandra scores a kill or assist, 50/60/70/80/90% of the ability's cooldown is refunded.


I sincerely believe that her passive is right now nothing more but a Manaflow band, and while my suggestion preserves its original identity, it also adds a new interesting twist to Lissandra's kit. She and her opponents will now have to keep track of her passive more. They will also have to learn to adapt and play around new ranges, which will prove to be fun and challenging.

Her W change is in order, because Lissandra has always been a very viable pick against melee mobile champions, and this buff will further increase that viability.

The E change is meant to give Lissandra more late game mobility, as well as make her assassin playstyle a bit more viable.

But ofcourse, playtests will best prove if my buff ideas are good. So, i sincerely hope Riot notice this and perhaps implement it on the PBE.

http://www.auplod.com/u/dpoula9d885.png

DontTouchMyBall1/5/2018, 5:43:56 PM7 votes

She is an ignored champion without a passive. Yes, she had no passive when her Q costs >80 mana. Short range, 20 sec escape tool, squishy, not enough to burst if not ahead. She is a CC bot but she isn't even tanky. I'd like to see her being focused as a bit of a deceiver like Lb to, it fits her lore but she is most likely to be changed is something according to her CC tools. We been through an assassin meta we're she should done very good and yet she was nowhere to be seen. Why must I only like to play the more obscure champions [sg-ahri-1]

Void Baboon RF1/5/2018, 8:41:39 PM5 votes

Why would they buff Lissandra? She's an anti assassin that loses to most assassins. If they buffed her so she could do her job how are they going to sell skins to the assassin cry babies who continue to cry about the state of assassins despite the fact that they're all you see in game.

DuskDaUmbreon1/5/2018, 6:15:47 PM4 votes

I think she needs a small-scale rework first.

She doesn't feel fun to fight unless you're stomping her face in, which isn't terribly easy. Gone even? Sucks for you. Slightly ahead? Nope, still feels like shit.

And god help you if she ever gets ahead of you.

Tabouli1/5/2018, 10:33:01 PM3 votes

She doesn't need a buff, she needs to be fixed. All of her skills have spaghetti code that allows enemy champions to flash/blink/dash out of all of her cc rendering her kit near useless. Time and time again I have tried playing her only to see a trist jump out of alt AFTER it procs (meaning ult procs first, yet she can still jump), Ez shift out, people flash out, etc. only to shelve her again. Just recently played her again a few days back for shits and giggles and wound up letting her collect dust again because all game it was just people blinking out of snares and stuns.

She does descent damage, she has initiation, she has a really cool/versatile ult, but none of it matters because the reason to play her is coded so horribly that it's broken. A simple fix would just be to cancel out inputs when her abilities land so that they dont buffer allowing the skills/summoners to proc during that time period. However, like most characters with broken skills that are not part of the meta I expect her to be fixed a year from now if ever.

TheDogIsABomb1/6/2018, 9:31:02 AM3 votes

Just from someone who really likes playing Lissandra, I feel like Riot needs to shift her over to be more of an ap tank than a full mage. A large part of her gameplay feels very Leona-like to me, you're consistently throwing yourself into the middle of enemy teams to cc chain people while your team (hopefully) follows up. But, because Riot originally intended for her to be a mage, she really doesn't have a lot of the necessary sustain she needs for that playstyle to be effective.

In my opinion, her passive needs to be updated more than anything else in her kit. The free spell does have its use, I'm not going to sit here and pretend it doesn't, especially with how high her early game mana costs are. Really, though, I just feel as though Liss would GREATLY benefit from a tankier passive.

Just an idea I've dabbled in my head, of course I'm not a game balancer, so I don't know a lot of how things would play out, but what if the effects of her cc turned into a true ice shield for her? Something like, the more people your slows/root hit, the bigger the shield you get in return. It rewards her for making well positioned plays, allows her to do what she needs to in team fights without being blown up, it makes sense from an icy thematic standpoint, and could maybe open up some cool visual effects involving the ice spines that surround her model's feet to make them feel like a real part of her character.

I don't know, just an idea.

Jinx Hunter1/6/2018, 2:39:56 PM2 votes

She just needs a passive that doesn't suck ass, and a slight range increase on her Q or have the mana cost on it decreased, her mana costs overall are to damn high, but her Q one is just stupid. Especially since its her only spell to farm or harass with. She kind of has Ahri syndrome in that regard.

Hovering Hentai1/5/2018, 5:46:27 PM2 votes

I got my friend to play her and after a few games he turned and said to me " I wish her ult refreshed her basic abilities when she goes into stasis" and I kind of agree with him.

Reformedfindlay1/6/2018, 6:06:47 AM2 votes

Shes super trash so I dont mind a buff up to trash tier (mains being able to make her work).

If she ever becomes viable her kit is toxic and invalidates a large majority of the top lane roster, even worse than jayce-level invalidation.

Tacosrock1/6/2018, 10:25:58 AM2 votes

Lissandra needs a bit of a rework more than anything. Since she's more of a late-game burst mage and games in this current meta often go on for about 15-25 minutes, it's rare that she can reach her power spike. If anything, I'd add more power to her base damages and slightly less scaling and a new passive... you know... maybe one that actually suits her theme. I also think her ult cooldown at rank 1 is way too long and should be dropped a bit.
I don't think all of the ideas I have just pointed out should be added but one or two would be a really nice change for her.

Somebody Love Me1/6/2018, 11:38:48 AM2 votes

She needs a small gameplay update. Maybe a new passive. Maybe more range on her Q...just something

Iffy Jarl1/6/2018, 11:13:45 AM1 votes

I would upvote if i could grasp an understanding of your pov through this post but I can't.

DragonShea1/6/2018, 1:23:21 PM1 votes

Riot needs to help out Battle mages. They are supposed to deal their damage up close. DPS battle mages got sustain while burst battle mages should have some extra armor or defensive power.

Sundown232/15/2018, 2:39:10 PM1 votes
  1. I don't think Lissandra's passive is bad at all, it conserves mana early game to poke the enemy champ with ice shards. HOWEVER, it does need a bit of a buff. For example, "the number of enemies hit also reduces the cool down of her abilities" something like that would make he a lot more viable since she doesn't do much damage. Although something like this can make her OP, so raising mana costs would be a good idea to balance her out AND encourage the use of her passive.

  2. Lissandra's ult is almost useless. It can be used as a glorified zhonyas that slows surrounding enemies or as a burst technique. This is pretty good by itself. HOWEVER! Why the heck do champs like Morgana have a stun that's so much longer than her ult? The stun on an ult should at least 1.5 times as long compared to a normal stun.

Killer Frøst3/6/2018, 3:19:19 PM1 votes

Lissandra needs more dmg on her spells and less mana cost on her Q in early game. She's the AP carry midlaner with less dmg in the game. Every game I mid vs the enemy midlaner but I can win if I don't have a team, so Lissandra needs a team to win, she can't "1v9". They wanted to buff her but Riot deleted it : https://www.youtube.com/watch?v=bF-IICJ-1_8

ƒrostγ1/5/2018, 6:19:46 PM1 votes

She definitely needs an update to her passive, possibly to her basic skills as well. The long ass cooldown on her E in the early game is extremely punishing for a squishy mage like she is and you can't use it as a reliable tool to damage your enemy ( unless you flash in ). I understand she is hard to buff because with more damage she'd be the most oppressive burst mage out there ( given her reliable CC ), but in her current state she is just bad.

Frozen Diva1/5/2018, 7:57:45 PM1 votes

I really love Lissandra and she is my current main. Overall I'm doing good with her (around 60% winrate). But I feel like that's because I'm only gold elo. I agree that something about her has to be changed. Updated.

I'm curious: Any Rioters here reading this stuff?

Dead Anime Dad1/5/2018, 11:54:13 PM1 votes

Doesn't she have an ult that is instant cc that takes you out of the game just like Malzahar that is only countered by Qss? Giver her buffs and she will be the new Malz.

AirKingNeo1/6/2018, 12:54:12 AM1 votes

Sure, maybe once she stops shiting specifically on melee champions.

JarodDempsey1/6/2018, 2:35:00 AM1 votes

I mained liss sup since not long after she came out all the way into S7 (though a bit less frequently). With new runes, not only is she way squishier early game but she also does less damage and at the same time adcs are currently doing fuck tons of damage which makes her completely nonviable.

  • She has never been a great mid since her burst is lower than real burst mages and her cooldowns are longer than real battle mages.
  • Her only reliable cc is w which is only a root and requires her (a squishy mage) to be in melee range. Her ult has that cast time which makes it less useful as an offensivetool thse days since so many champions have such high mobility, by the time it activates theyve already blinked/dashed back towards safety.
  • Her mobility while good on range takes forever and is not good as an escape because of that. When meta adcs like trist can hop multiple times just as far and vayne can tumble every two seconds and kog has range as long as the skill it makes lissandras mobility nearly useless.

I have tried three different rune setups with her (the most viable i could find) and they all leave her squishy with low burst/poke which leaves her with nothing. She absolutely needs a major buff, im thinking like a rakan style shield and also a damage amp to anyone effected by a slow.

Velasan1/6/2018, 3:32:06 AM1 votes

She's plenty strong with the new runes right now. Just needs her passive updated.

Troll for Trump1/6/2018, 3:37:49 AM1 votes

They did try to rework her passive a while ago

Blåbæret1/6/2018, 4:28:35 AM1 votes

Honestly, Lissandra needs more damage. Her damage is non-existant. Buff her ult damage and call it a day.

Gwizdo TFT1/6/2018, 4:38:09 AM1 votes

Here are my thoughts on how to help out our favorite ice witch who want to freeze the world Lissandra


passive: Iceborn

If Lissandra does not move attack and take damage for at least 2.5 seconds she gains a protective true ice barrier that blocks the next damage she takes and convert 20% of that damage in to her next damaging spell within 3 seconds, this spell will also cost no Mana .

Q: Ice Shard: TARGET RANGE: 750 / 825 - COST: 40/50/60/70/80 Mana - COOLDOWN: 6 / 5.25 / 4.5 / 3.75 / 3. seconds.

Lissandra hurls a spear of ice in a line which deals magic damage (70 / 100 / 130 / 160 / 190 [+ 70% AP] ) to the first enemy it hits and Slow them for 1.5 seconds. ( Deals 50% bonus damage vs minions)


W: Ring of Frost: : ROOTING EFFECT RADIUS 450 -SLOWING - EFFECT RADIUS 550 - COST 30 Mana - COOLDOWN: 14 / 12 / 10/ 8/ 6 seconds.

Active: Lissandra freezes all nearby enemies and briefly Root them for 1.1/1.2/1.3/1.4/1.5 seconds (Damage is removed) Passive: Enemies near Lissandra will have their movement speed slowed by 15%, also enemies hovering projectiles near Lissandra is slowed by 20%/25%/30%/35%/40%, this passive is removed while Ring Of Frost is on COOLDOWN.

Lissandra can still cast Ring of frost while self casting Frozen Tomb (cant be cast while using Zhonya hourglass, Stopwatch or Bard Tempered Fate)


R: Frozen Tomb : TARGET RANGE: 550 - EFFECT RADIUS: 550 - COST: 100 Mana - COOLDOWN: 130 / 100 / 80

Enemy Cast: lissandra freezes the target enemy champion,stunning the target for 1.5/1.75./2 seconds.

Self Cast: Lissandra instantly entombs herself, placing herself in stasis for 2.5 seconds while healing herself over the duration, with the heal increased by 0% - 100% (based on missing health).

Upon cast, after a 0.5-second delay, Black Ice spreads from Frozen Tomb's target and lasts for 3 seconds, dealing magic damage( 200/ 300/ 400[+ 70% AP] ) to all enemies in the area as it expands, and Slow their movement speed by ( 30 / 45 / 75% ) while they remain within, And their hovering projectiles over the area is also slowed by ( 30%/35%/40%) .

  • I believe this new passive will give Lissandra more confident to engage in team fights and will help her do a little bit of damage while trading in lane, since her W damage is removed.

  • Her Q bonus damage toward minions will help her wave clear better since her W no longer deal damage.

  • Slowing enemies hovering projectiles will be a unique mechanics exclusive for Lissandra that will give Lissandra and her nearby allies more room dodge skill shots better.

  • One of the most common problems with inexperienced Lissandra players is that they often forget to cast Ring Of Frost before they cast their ultimate which allow their enemies to escape from Frozen Tomb expending damage area,now Lissandra can cast Ring of frost while she self cast Frozen Tomb. with this she can ensure to deliver her Frozen Tomb damage to all enemies within the area.

Madsin251/6/2018, 4:56:33 AM1 votes

Lissandra doesn't need damage. Everyone elses damage needs to be nerfed.

You can E in at the perfect time ready to get that juicy 5 man ult....but you get blown up in .5.

Lissandra is suppose to be one of THE BEST teamfighters in the entire game, but she can't live long enough to get her ult animation off.

The answer is not to make her as broken as everyone else..IMO.

BeatzBoyFTW1/6/2018, 9:34:07 AM1 votes

I don't think she really needs one. New passive perhaps, but any kind of buff would just make her more cancerous to fight against at top lane.