Ranked and Individual performance.
Ok, So we have individual rankings based on our scores in game now. Everything counts because I got an S- as Blitz support when i was making plays everywhere. So, that being said. Why is ranked and normal mmr still based solely on win/loss? There is no reason you cant tally up kills/deaths/assists/damage taken/damage dealt to champions/healing done.
The fact that you are only 20% of your team, yet the teams performance dictates your MMR is not fair to people who play well and have bad luck and get matched with bad players alot. People who wont ward, group for objectives, defend base, dont call mia or ping anything.
People will be matched with other players around their skill level if you take their individual skill into account. It seems to me its based on pure luck if you win or lose. Will your team actually pick a tank? Will your mid feed hard? Will top lane bring ignite and ignore their team the entire game? These things and many many more just show me that unless you are willing to play yourself to death that you cannot reach an MMR that is appropriate to your skill level.
Its also unfair that for champion master you only get LOTS of points on a win. If you get an S- and get 200, but then get a C cause you got carried and get 1200...its just not fair. Its a team game and i understand that part of it, but when your team does not play like a team because they are too focused on themselves and not doing what they need to do. Then you suffer, your team suffers, and the enemy team gets opportunities to take all the objectives on the map. This is why I do not play ranked. This is why I am still matched with people who alot of times just are not skilled at the game at all, yet their MMR is around the same as mine because 80% of their team carries them to it. I do not have a high MMR, I believe its around 1300 or so, give or take, i see more golds than anything with some silvers and plats and even bronze sometimes. This is in normal games btw.
Its based on luck, if you get good teams you gain alot of MMR really fast. If you get afks and trolls, people who do everything wrong, then you lose MMR really fast. So no matter what, unless you play the game to death and have no life at all you never get to where you want to be.
For example, my girlfriend is silver 1 with 223 wins. Yet there is someone ranked above her with 6 wins. 6 wins...out of 14 games. Less than 50% win ratio, and is in silver 1. Yet my gf who plays ranked to death so her 20% contribution raises her MMR slowly is ranked in the same league as him??? She has 223/434 with 51.4% win ratio in silver 1, yet a 6/14 is ranked higher???
Straight up, the system is broken. Its all on win/loss rather than the actual things that matter. People can be worse players yet ranked higher with a lower win%. You introduced a ranking system for personal performance in games for champion mastery, please please do something to let that count for MMR as well. The community wants their individual performance to count for something other than just a ranking after the game that has no weight on MMR, Hardly anything on champion master, and being able to look at the graphs after the game and see how everyone did.
I told myself I would not come back to the boards because of all the flaming that goes on here. But I feel compelled to write this all and try to convince Riot to help seperate the community in the tiers they belong to, not only for the players who play thousands of games, but for the rest of people who dont play it for a job and dont like the stress of playing this game all the time.