Jhin Needs A Huge Buff!

TheMightyGodOden·2/7/2016, 3:53:54 PM·5 votes·5,831 views

So i know im level 16 on this account, but my previous account was gold 3 ADC main with 50+ wins on Jhin so i know what im talking about here. Anyways, so i got Jhin Jhin he is fun and whatnot, but just not strong enough. First of all his passive. This doesent really bug me as much but why make him have no attack speed scaling and reduced crit chance? its like the only way to get fed is to get a lot of kills in lane. The time it takes to reload is way too long. early game his Q (dancing grenade) just simply doesent do enough damage. When i throw it on a minion expecting it to hit off, kill the minion and do bonus damage to the enemy champion, it doesent do that. It doesent focus champions and thats what wrong with it. Again, the only way to make bouncing grenade do damage is if to get really fed, or just kill 3 minions and hit the champions, which is VERY unlikely because this ability does not focus champions. Next is his W. I dont mind the range or the width this ability has, but the damage tremendously needs to be upped and the snare time also buffed just by a little bit. Its like when i max this ability i get no benefit from extra snare time. Next is his E. So i dont udnerstand. Why did Riot make an adc champion, but put an 1.0 Scaling ap ability into his kit? most of the time its used just for the slow, the circle is simply not big enough. I want a champion to walk over it and get hit by it. But instead it blows up in a tiny radius slowing the opponent for a split second. If you do manage to get someone to step on the trap and if you hit your W fast enough and you trap the champion under the E, it does barely any damage, so you have to rely on your team not to be morons and to engage when they see a snare. Now finally his ult. His ult is godly early game. But it is SO useless late game. I will be explaining why. In early game everyone has around 1k hp. Although this ability is an execute and does more damage when people have lower health, the base damage plus the execute damage will let you kill someone at 700hp with 3 shots easily. But late game an ADC can never be stationary. Just for the simple reason of assassins. As an ADC you are trying to move around as a fragile glass cannon. The only ability that will do massive damage is the 4th auto attack on your passive, but even then, you need time to reload, and the reload time on his passive is just so long that an assassin can easily burst you. The only way to get kills is to snare an enemy that has been hit by an ally, and god damn you have to pray its not a tank because the tank will just turn around and find a way to absolutely smash your face in. Usually the Mid laner and the ADC are the only squishies on the other team, how will you find a way to snare them? The answer is "you cant". You need the other team to make a tiny mistake so that his kit works. And why would Jhin ult near the mid to late game mark? It is basically useless because this ability is an execute, so its useless unless you get everyone low HP so that you can blast them with your gun, but what is the chance that 3/5 of the enemies are going to be low? 3/5 of the enemy is usually tanky right? I think that in overall, jhin is an ok champion. Hese not the strongest but not the weakest (definitely getting close to "the weakest" though). I think Riot should buff his Q damage scaling, make it focus champions after the first couple of bounces. Then i think they should buff the damage on his W and increase the snare time by just a bit (yeah i know its not fair that jhin snares you with that HUGE range on W, but he is weak right now and he definitely needs a buff. I think the radius on the E should be buffed and the time it needs to explode would be faster, Aswell as making the AP scaling lower, and AD scaling high, so when someone steps in the E and you hit them with the snare you will be able to severely punish your opponent. For the ultimate Ability I believe that it should be able to do damage based on how much health you have instead of making it an execute. This way tanks can be damaged before or even after the fight. Jhins passive is fine at its state right now, but i think that if they maybe increased is base ad on auto atks and lowered the reload time of his guns would help him so much late game and in lane. Overall jhin needs some buffs and tweaks, because right now he isnt so strong, unless you feed him a lot of kills early so he does damage late game. Lastly I feel like he does a lot of damage, but only when he gets his whole item build, but game usually tend to end around mid to starting of late, so he is not viable until late. Riot please buff this champion, there are so many ADCS way way way better than Jhin right now.

40 Comments

Stars Shaper2/7/2016, 3:56:09 PM7 votes

Jhin is just more tactical than any other ADC. If you focus on his utility rather than going Ciat style you'll see how strong he is.

I don't know if he needs adjustements but any buff would probably make him OP.

MatthewRT22/7/2016, 4:53:56 PM6 votes

"its like the only way to get fed is to get a lot of kills in lane"

Is that not how your supposed to get fed???? so you say he has a bad late game? i get 100% crit and 1.5k dmg, IDC who you are i will kill you in the 4 shots "unless you are an unbelivably fed sion with more than 9k health

Dominick Destine2/8/2016, 6:53:29 PM4 votes

so i know im level 16 on this account, but my previous account was gold 3 ADC main with 50+ wins on Jhin so i know what im talking about here. Anyways, so i got Jhin he is fun and whatnot, but just not strong enough. First of all his passive. This doesent really bug me as much but why make him have no attack speed scaling and reduced crit chance? its like the only way to get fed is to get a lot of kills in lane. The time it takes to reload is way too long. early game his Q (dancing grenade) just simply doesent do enough damage. When i throw it on a minion expecting it to hit off, kill the minion and do bonus damage to the enemy champion, it doesent do that. It doesent focus champions and thats what wrong with it. Again, the only way to make bouncing grenade do damage is if to get really fed, or just kill 3 minions and hit the champions, which is VERY unlikely because this ability does not focus champions. Next is his W. I dont mind the range or the width this ability has, but the damage tremendously needs to be upped and the snare time also buffed just by a little bit. Its like when i max this ability i get no benefit from extra snare time. Next is his E. So i dont udnerstand. Why did Riot make an adc champion, but put an 1.0 Scaling ap ability into his kit? most of the time its used just for the slow, the circle is simply not big enough. I want a champion to walk over it and get hit by it. But instead it blows up in a tiny radius slowing the opponent for a split second. If you do manage to get someone to step on the trap and if you hit your W fast enough and you trap the champion under the E, it does barely any damage, so you have to rely on your team not to be morons and to engage when they see a snare. Now finally his ult. His ult is godly early game. But it is SO useless late game. I will be explaining why. In early game everyone has around 1k hp. Although this ability is an execute and does more damage when people have lower health, the base damage plus the execute damage will let you kill someone at 700hp with 3 shots easily. But late game an ADC can never be stationary. Just for the simple reason of assassins. As an ADC you are trying to move around as a fragile glass cannon. The only ability that will do massive damage is the 4th auto attack on your passive, but even then, you need time to reload, and the reload time on his passive is just so long that an assassin can easily burst you. The only way to get kills is to snare an enemy that has been hit by an ally, and god damn you have to pray its not a tank because the tank will just turn around and find a way to absolutely smash your face in. Usually the Mid laner and the ADC are the only squishies on the other team, how will you find a way to snare them? The answer is "you cant". You need the other team to make a tiny mistake so that his kit works. And why would Jhin ult near the mid to late game mark? It is basically useless because this ability is an execute, so its useless unless you get everyone low HP so that you can blast them with your gun, but what is the chance that 3/5 of the enemies are going to be low? 3/5 of the enemy is usually tanky right? I think that in overall, jhin is an ok champion. Hese not the strongest but not the weakest (definitely getting close to "the weakest" though). I think Riot should buff his Q damage scaling, make it focus champions after the first couple of bounces. Then i think they should buff the damage on his W and increase the snare time by just a bit (yeah i know its not fair that jhin snares you with that HUGE range on W, but he is weak right now and he definitely needs a buff. I think the radius on the E should be buffed and the time it needs to explode would be faster, Aswell as making the AP scaling lower, and AD scaling high, so when someone steps in the E and you hit them with the snare you will be able to severely punish your opponent. For the ultimate Ability I believe that it should be able to do damage based on how much health you have instead of making it an execute. This way tanks can be damaged before or even after the fight. Jhins passive is fine at its state right now, but i think that if they maybe increased is base ad on auto atks and lowered the reload time of his guns would help him so much late game and in lane. Overall jhin needs some buffs and tweaks, because right now he isnt so strong, unless you feed him a lot of kills early so he does damage late game. Lastly I feel like he does a lot of damage, but only when he gets his whole item build, but game usually tend to end around mid to starting of late, so he is not viable until late. Riot please buff this champion, there are so many ADCS way way way better than Jhin right now.

Wall of text strikes YOU for 3,791 points of damage!

The Loveless2/7/2016, 7:06:12 PM4 votes

No. He is probably the one adc who doesn't need to build armor pen and/or bork. I can legit 1-2 shot enemy adcs late game, and tanks still get melted within my 4 shots. Jhin's damage is high enough to discourage anybody.

JavelinJoe2/8/2016, 12:58:05 AM3 votes

First. Why not bronze? Secondly, he actually is fairly balanced as is. He has high damage output, but at the cost of low mobility and restricted to base attack speed. He can't escape if focused, and his ult is a channel.

supermuffin282/8/2016, 7:03:57 PM2 votes

Your walls of text dont negate your failed troll attempts. I do agree he needs a buff, but not in any sense that you described. He does quite a lot of damage. If you disagree then you're playing, or more likely, building him wrong.

Ap Mid Burst2/8/2016, 12:46:14 AM1 votes

I'm silver so I said he needs no buff 😏

xKatOneTrickx2/18/2016, 6:37:04 PM1 votes

I'm a s2 player...I've been climbing since the season started with jhin pretty hard....I think he does need to tweaks to his kit so he doesn't feel so clunky but I don't think he's underpowered at all... In lane your don't really use your trap w combo to get kills...it's very rare that you'll be able to set that combo up against someone with half a brain....what you do is farm like usual than when your on your 4th bullet you use that to harass....hit them with that than immidiantly q them...use it as an auto attack reset than follow up with a w after....this is an easy combo you can use to poke them down in lane....I can out trade most of the adsc with this combo.....you want to poke them down in lane as jhin and get them low...the lower they are the more dm you do...and your poke will start to hurt more and more....you can eventually finish them off if their low with a flash 4th auto q and w if you need too....don't use your ult in close combat ever ....use it to pick people off running away....also build tons of crit on him as jhin scales with crit....my late game build only has 2 heavy ad items and lots of crit but I'm still able to hit 700 ad with my crit scaling.....jhin revolves around crit...I also recommend run in a full crit dm amplifier page which will make your Frits do about 46 percent more dmg.....when your crofting for 1k plus easy late game that crit amp page could give you an extra 400 dmg minimum....it's huge and idk why people haven't though of this.....late game my autos with jhin do up too 1500 because of crit while my last shot can easily pass 2k without breaking a sweat....use your last auto to secure objectives as it hits harder than smite....and don't forget to use your w to pick up as many assists as you can....I end each game with around. 15 assists which really adds up and gets me ahead....play around his 4 bullets you can't play him like a typical arc you'll get destroyed that way...learn him figure out his play style...it took my about 40 games to really get him down but now I'm owning hard with him....you guys just need to figure him out....it'll take some work.

RoflLizard2/21/2016, 10:19:47 PM1 votes

It is a debate If Jhin needs a buff or not. One hand his late game is scary as hell If your team is willing to body block for you. On the other hand. His early game is very Iffy and you are left more to the mercy of If your support actually wants to support or pick turn It into a kill lane (Jhin seems to suffer with more support comps then most. Specially with power casters Like Annie and morg,since offer lil to help him and lil to do more then damage and get melted.) The key problem is his early game, his late game is strong and quite deadly If you can reach It.

You could try to play him support, this oddly works,Since he has tons of snare and slows in his kit and his ult can be used whittle down hp before a big fight. He still does do noticeable damage, and has a ap scaling with all but his w and r.

He is by design (considering the stage actor/artist theme) very team depending, like sion. They do best in big battles where they turn fights around with a few spells and bully enemies away from each other to pick them off. He is not a normal ADC/marksmen where he runs in, pops Bork and shoots someones face off.

However,I do think he needs some buffs to make up for the fact he only gets 4 shots. Not massive buffs, but something like a lil less cooldown or something to make up for the fact he is both super soft and super slow. But thats just me, I like his play style and his kit has noticable flaws, But I get a little tried of freaking people getting brave enough to tower dive me at full hp because of Jhin' low speed unless you pop that 4th shot. But, then again I also would like not to get people who have clearly never supported a day in their lives who wanted a another role to stop calling support.

EcchiOtakuTM2/21/2016, 11:44:35 PM1 votes

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/Jpmo8Rag-jhin-needs-a-push

That would fix his issues, improve his build diversity, and allow him to actually do something. I mean there IS a reason jhin's highest win rate is under 47% and worst adc (I refuse to call gimped urgot a champ, miss his sniper days).

InsolentPeasants2/27/2016, 1:07:42 PM1 votes

Doesn't*

Jhin is fine for now. The only buff he needs is his e. 4 seconds before it explodes is too long. People can easily walk out of it, even when you're slowed. It is only useful if you use your w to trap them (if you have a good aim)

WangMaster90002/28/2016, 12:08:17 AM1 votes

Indeed this guy is a prick but he has a point... I wasted 6300 goddamn hard-earned IP to buy jhin, and all games i did i lost... Like seriously this guy can't burst anybody,maybe only support,without having to reload and by the time ur dead already! Jhin is tactical indeed but all those downfalls, including bad escapes and reload time, he needs either 10-20%dmg buff or huge attackspeed buff cause seriously, if riot made this guy to assassinate with sudden burst from bush or whatever, at least make it so that enemy wont survive it and heal themselves full within 1 second with lifesteal basics that blow your fricking head off!!! And srsly, this flower trap thing is so retarded you have to stand still on purpose to get hit with it xD even people who have exhaust on them can walk over it easy :D

ShadedScout3/3/2018, 11:04:29 PM1 votes

Jhin isn't like Draven, he isn't a hyper carry that can 1 shot tanks. He is more of a utility that does modest damage with his 4th AA and 4th R shot, not to mention his stun range on W and range on R.