Feedback on the Doom bots

Doseqis·11/1/2016, 3:30:17 AM·1 votes·331 views

It was really nice to have doombots back into the game and was fun the first couple games i played but to make future doom bots better i would like to give some feedback.

First off I have to say i loved udyr in this mode he really had a cool interaction with the map and put pressure on you to be proactive in killing things as to not reap the consequences later and even then was fun if you didn't. On the other hand Tristana and Malzahar were just outright not fun, they just auto pushed the lane and there was absolutely nothing you could do about it and it just turned into a frusterating experiance of never progressing in your lane because they could just kill you with little to no counterplay, lets take udyr or Wukong on the other hand they both had counterplay and offered cool things to play around god even ziggs was fun and he is an annoying champ to start with.

So auto pushing + no counterplay or deuling potential was one fault i saw sure you could argue the map enchantments like aegis also did this but they were poppable things. Another problem i had was the fact that melee champions were pretty much completely useless and were unplayable during this event, Adding some more things on the buff bar per kills could help out or just make some doom bots less punishing to melee champions like brand W damage being toned down per one or something.

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