After playing as and against the new Morde on bot, I think I have found out the real problem

SaltyToplaneGoat·8/29/2015, 12:38:38 AM·3 votes·442 views

It is impossible. Literally impossible for a Mordekaiser to lose lane with double targons. The sustain and the shield are just too strong for an early level adc to handle - not to mention that he already has heal built into his kit. This makies sense with his abilities costing hp, but the costs are so low they barely matter and the moment they upgrade relic to targons hp-regen takes care of that.

So, with the rest of his kit that makes a champion that

1.) Cannot lose the early lane by default 2.) Wins a short time later due to the level bonus 3.) Wins later due to the massive gold generation due to double targons.

And all thse points cannot be played against. Dunno, wasn't there a major design point called "counterplay" important once? Sure, he cannot poke as easily now, but he also cannot lose anymore. You know what feels fun? Know no matter what you do that you will never, EVER beat this champion early in lane - unless you call for a major babysit. He just sits there and farms and farms and farms gets stronger, outlevels you by default, forces a fight the moment he gets six (ofc WAY before you) and has a chance to a free dragon ghost that can ALSO take your turret then.

Not to mention the early waveclear with double targons, simply deleting 4 minions from the group, killing the other normally and forcing the enemy to either take minion agression. Didn't they call his waveclear a problem? Well guess what, it's even stronger now.

And how does this feel playing AS Morde?

Boring, extremly binary and like cheating. It's like I said it before the rework went live: no matter how shit the rework is, riot is going to bloat it up with numbers so it's op. I don't use skill to win the game with this champ. Instead I pick him and auto-win in most cases by default (if my team is not completly getting stomped).

But, but, landing his 3rd Q takes skill! Uhm, no. to get these basic attacks off you need like 2-3 seconds. Since you have a tank support with you most times keeping your enemies cced for 2 seconds is ridiculously easy.

Also the skill feels like total crap. pling aaand you lose 1k hp. Seriously? You ahve a guy with a giant metallic weapon, and you got with something weak ass like this? LOOK AT SION! THAT'S is how you make an awesome skill! THIS should have been the inspiration for the rework! You want Morde to be a juggernaut? THEN LOOK AT THE ORIGINAL JUGGERNAUT LEAGUE HAS!

But as we all know CertainlyT is mentally unable to grasp things as "theme" or "working with guidelines". Rework Morde again, take Sion as an example, digg more into his theme (undead minion ghosts for waveclear anyone?) and for heaven#s sake do not let CertainlyT be part of that project. HELL; i'd rather prefer if Stashu would do that, even if he fucked up the Cassiopaia-Rework (btw what happened to that, huh? Weren't we promised that she was "looked at"?).

Sadly Morde will not get nerfed until worlds. They just do it so they can present esport watchers with the illusion that they have managed to bring diversity to botlane apart from traditional adcs - yes, because one champ winning by default is so much fun to watch. Guess what? He will be banned at worlds and everything will go as usual.

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