Brainstorming: Kassadin!
Hello Kassadin players and haters!
Today I'd like your thoughts one our very own Voidwalker himself, particularly, what about him makes him feel like "Kassadin".
Here are his current abilities and stats, as always.
Particularly, I'm interested in the following:
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Kassadin is supposed to be strong against mages, does the shield from his Q fulfill this goal (in theory) well enough that his passive can be re-imagined? His current passive is rather meh (and not very interactive at all), so replacing it with something more interesting and fitting of the character may be the way to go in the future, should the shield provided by Null Sphere prove effective at it's job: Protecting Kassadin from magical attacks.
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Null Sphere interrupting channels is good against certain champions that rely on it (read: Katarina), but it feels too niche to be useful a majority of the time. Should it remain this way? Niche abilities aren't necessarily bad, or should it do something other than interrupt channels to make it more useful? The targeted silence of this ability should not come back.
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Should Kassadin remain an "assassin" style character, or should he be pushed towards more of a "fighter", with more sustained damage, as a role? Each of these has drawbacks, so please elaborate if you can.
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Coupled with the above, should Kassadin be able to build either AD or AP viably, or should he be pushed more to one than the other?
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Kassadin's Nether Blade is a really cool weapon (see Starcraft Zealots and Dark Templar for other versions of it), should it be the primary focus of his damage (i.e. basic attacks mostly) with his abilities being utilitarian, or should his abilities be both his damage, and his utility, with Nether Blade simply being another skill?
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Kassadin's Force Pulse is a cool ability, and feels very powerful. What are your opinions on the spell charge requirement the skill has? Like it? Dislike it? Why?
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Riftwalk, the big daddy. What are your thoughts on this ability? How central should it be to Kassadin's kit? What should it be used for? What drawbacks should it have?
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What are your thoughts on Kassadin's current mana-centeric kit. Currently he's heavily gated behind a maximum mana pool (which isn't bad, I hear that's the way most mages will be headed soon). Should his power be locked behind effective mana management, more so than other mages?
But if you have other thoughts don't hesitate to share them please! ** DISCLAIMER: I'm not a Rioter or affiliated with them in any way other than playing the game, so anything submitted here shouldn't be expected to make it into the game at any point in time, if at all.**
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