out of these 3 champion who are solely dedicated to attack speed dmg.
are 4 champions.
who would out last whom and who would always come out on top as far as 1v1 goes and why.
There are a lot of factors in a death-battle between these champions.
First: environment. Things like brush, walls, minions, and towers can play a huge roll in how good champions are early.
Second: Game phase, game time. Some champions are strong early, weak late, Some champions are weak early, strong late. Different champions spike at different times in early, mid, and late game.
Third: itemization and counter-builds. All 4 of the champions you listed are unusually easy to counter-build, seeing as relying on physical auto-attacks is hit by a double-whammy of armor items that target auto-attacks:
Or just punish sustained-damage melee champions for staying close:

any ideas or recommendation on who I would pick for my next champ because this playing style is actually fun to play
Probably
.
Yi is good right now. The AD itemization changes have arguably benefited him more than anyone else, and what Yi lacks in 1v1 potential vs. someone like Tryndamere he more than makes up for in having unusually solid team-fight potential while also actually having good 1v1 potential before people team-fight.
While Yi is often made fun of for being a simple champion: his kit also does reward skilled play through proper timing and exacution, making him feel more like a champion with a rock/paper/scissors play-style dynamic similar to the kick/block/grab dynamic of several fighting games. Knowing when to Alpha, when to Meditate, and when to dance around targets with auto-attacks can be failry deep with Yi, especially compared to a lot of mages that just QWER in a general direction.
Also: he has a Katana. Or a Lightsaber with his Chosen skin. Can't beat that.
Alternatively: I've gotten the general sense from the community that
feels weak and unrewarding to play, despite him occasionally seeing pro-play and being ok every now and then. Managing his resources takes a lot of skill, and Aatrox in general feels pretty mediocre throughout a game rather than having spikes of being exceptional. I'd probably avoid Aatrox for now.
With
: he's about as shallow as a puddle with his play-style.
Considering LoL has a million ways to show skill outside of executing champion combos, he's a solid choice for just doing reliable things when you want him to while you focus on getting better in a wide range of areas. If you want to display any degree of skill with combos: he's not a great pick.
is a duelists that's only really good late game when everyone's mobbing around in a 5v5, and he's a terrible team-fighter at all stages of the game. Mostly you're going to split-push and back-door with him and aim to be annoying as possible.
He's great at stomping public games if you figure him out and get an early advantage, but so is Yi and Xin and getting an early lead is easier with both. 5 items in Tryndamere does convincingly beat just about everyone in a straight-up 1v1 though, so if you want to be a destroyer of worlds late-game he fulfills that fantasy. It's just: if anyone has the presence of mind to prevent you from building rage in-lane, early and mid game are gonna suck.