My two cents on Brand.

Tèrminus·3/21/2018, 10:29:33 PM·3 votes·354 views

Base Stats

  • Base mana regeneration reduced from 8 to 6.

  • Mana regeneration per level increased from 0.6 to 0.7.

  • Why is his base mana regen so high? It's no wonder he has few mana issues as a support when his high base regen is being amplified by Spellthief's.

Passive: Blaze

  • Damage per second changed to 2 / 3 / 4% of the target's Maximum Health, scaling at levels 1 / 7 / 13.

  • Explosion damage changed to 9% (+0.5% per Level) (+2% per 100 AP) of targets' Maximum Health.

  • No longer refunds Mana when killing ablaze units.

  • Less damage, better scaling, mana refund moved elsewhere.

Q: Sear

  • Mana cost changed to 50 / 55 / 60 / 65 / 70 Mana.

  • Bit more mana intensive.

W: Pillar of Flame

  • Cost increased to 80 / 85 / 90 / 95 / 100 Mana.

  • Also a bit more mana intensive.

E: Conflagration

  • Now restores 3% of Brand's maximum Mana for each unit killed.

  • Mana refund moved here.

/-/-/

Do whatever with the numbers. I mostly wanted to make the comment about his base mana regen, then I had other ideas and figured why not write them down.

2 Comments

Cowgirl Ed3/22/2018, 2:26:58 PM1 votes

lol that E is too powerful