If you think your account is cursed and the reason you aren't climbing....

The Nocturne God·8/27/2018, 8:21:45 AM·21 votes·7,518 views

... you may be an idiot.

Cursed accounts don't exist.

Match making isn't keeping you down, your skill is.

61 Comments

Moody P8/27/2018, 10:14:06 AM12 votes

watches Hail of Blades Pyke int lane and miss every Q and E

yeah, Riot's voodoo shamans definitely haven't worked their magic on me

SEKAI8/27/2018, 10:23:01 AM9 votes

{quoted}

[...] Secondly, you also use the same tired rhetoric that "if you're better, you'll climb", but did not elaborate on how much better one has to be in order to actually climb, and the speed of the climbing process for any normal climbers. Because as it stands, climbing only truly happens in a consistent manner in Ranked when you're VASTLY better than your teammates with at least 2 leagues above them, and the system severely hinders the incremental climbers (as opposed to the speed climbers such as high elo smurfs) inconveniencing them with a climb that would take literal years to complete. [...]

......

I will tell you, definitively, that those "feeders" actually exist, in a way anyway.

  1. No matter how new you are or how good or bad you perform historically, a player start Ranked from either Silver and high Bronze, where the majority of the player base is in this 1 elo bracket. This creates a gigantic skill difference in Silver and the high Bronze region, and this is also why there is this saying of "feeders" because that's just the experience of the majority of the players having to deal with the said massive skill differences in their Ranked matches.
  2. The Ranked system itself severely punishes incremental skill improvement, and vastly rewards those who are supremely better than everybody in the match. The rank system relies extremely on averages, but also with a very high demand for the average performance of the player, in order to force a climb. This creates a situation in which high elo players can shoot through the ranks instantly when on smurf while players who are actually there to climb does so at a snail's pace. The system is a failure because it does not allow player to "get good", it requires them to "already be good", in order to climb. And thus this punishing nature makes people exceptionally sensitive to the idea of "feeder", a misdirected vent at the wrong subject but truthful sentiment on the feeling that their win and loss and subsequently their climbs are often entirely out of their own control.
  3. Smurfing. A lot of high elos smurf in low elo for fun, or if they stream and do videos, for the views. Smurfing fundamentally destabilises the already weak team balances and other bad situations of the low elo as previously discussed by introducing yet another uncontrollable factor into the mix. They shit on low elo players way too hard, and create the impression that the feeding players are "feeding" when in reality they can't do anything about it due to the fundamental skill difference created by the smurfs.

"Feeders hold me back" is just an oversimplified statement/sentiment based on the highly fucked up environment known as the League's Ranked system and its numerous problems; the frustration that players don't feel they are in control of their climb, and the game and other players seem to be actively working against them, which are more or less true.

This is NOT to say that there aren't bad players who just use others as excuses instead of facing their own misplay, but let's not utterly ignore the rage-inducing and problem-infested Ranked system for a second that was really behind the whole "feeder drags me down" thingy.

aezens8/27/2018, 10:27:28 AM5 votes

It´s not that easy. People always claim lol solely relies on your skills and that´s wrong. It´s true your skills can increase the chance of winning but that´s exactly what it is a chance nothing more.

If you are playing always good and a lot of matches the average amount of games you can win is theoretically higher but this balance is only true over an invinite amount of games and time.

In reality you can be lucky and climb above your actual skill level but at the same time you could be "cursed" and never even come close to it.

Guzergus8/27/2018, 10:04:41 AM5 votes

Words of truth. People have to stop bitching about bad matchmaking and realise they're just stuck at their mmr (which might not be a bad thing).

Crimson Zeppelin8/27/2018, 8:42:08 AM4 votes

People should understand, "playing decent" and having so much mechanics, game knowledge and macro that you totally outclass all your enemies that you will have more than 3 levels ahead of your enemy in every game is totally different.

And you cannot win every game if not you have that sort of skill. If not, you will be destined to have someone who will fail your game.

woodvsmurph8/27/2018, 7:48:53 PM3 votes

Both sides of this argument are correct to some degree. Yes, overall if your skill is higher than that of the elo you are in you SHOULD eventually climb. But if it's not THAT MUCH higher, then poor matchmaking can overcome your superior skill and keep you stuck. Furthermore, it can take numerous matches - more than some casual players have time to invest in - to hit that next elo.

If you are stuck in gold... yeah you probably don't deserve challenger, but you might be worthy of plat. If you are stuck in upper bronze... you might be capable of playing in low silver. If you are stuck in high plat, you might be competitive in low diamond. Etc.

I have personally climbed from bronze to gold 3 on more than one occasion and more than one season. While not a feat compared with some streamer's "unranked to diamond" or "unranked to rank 1", it is a respectable feat by the standards of over 70% of the community. I can say several things with confidence after having done so.

  1. Focus on improving yourself first. Learn all you can from better players/streamers about micro and macro. Little things make a huge impact even if you suck mechanically like me.
  2. Sometimes it's not your fault. Sure, you should be hyper critical of yourself and examine your play first, but sometimes while you did mess up a thing or two in a match... your mistake(s) ultimately had next to zero impact on the outcome of the match. You lost because of your team or an individual.
  3. When that's the case, don't rail them for their play. It's one thing to point out if you are only winning fights off the back of your engages and that they should play around it... it's another to tell them they're all trash and you will report them for inting. One can help teammates improve; the other just makes things worse or at least not better.
  4. It's more important to understand your champs/runes/items than to know the meta. If you know what these do and how they can synergize... you can discover the next meta and more importantly adapt to various situations in different matches... from being fed to being camped to being behind as an entire team.
  5. Don't underestimate the power of player mentality. Too many people are so damn fragile in their mentality and forget that just because they are behind doesn't mean the game is 99% likely unwinnable. But they only see themselves and how they are doing and decide... it's not worth trying anymore because I can't win RIGHT NOW. Meet this inting/soft inting, poor decision making, and flame with truth. Sometimes the truth hurts ("you can't win that fight, so just let it go"), but remember there IS a difference between honest and helpful vs flame even if most of community fails to realize this. It has gotten me flamed and reported in the past, but it has also helped me teach my team better macro and turn around lost games - showing teammates that intelligent plays can win you the game even from behind. Show them your intelligent play, show them teamwork and that you are playing for the good of the TEAM... not just yourself and you can see their mentality flip from defeatist to tryhard.
  6. The game is not about any one person. The most effective strategy is to do what's best for the TEAM. Not you... not your adc... not your friend... the TEAM. Getting others to understand this can be difficult and they won't always agree or be smart enough to realize how what they are doing impacts everyone else, but knowing so yourself and spelling it out for others in a non-flame way is a good start. Ex: enemy jg camping me top all laning phase? Ok by me IF my team is either 1. counter-ganking or 2. snowballing bot or mid and grabbing dragons. Sure it would be nice if I got a fair 1v1, but for the sake of my TEAM, I'm happy to 1v2 all laning phase if my TEAM holds up their half of the bargain and wins elsewhere... focusing on OBJECTIVES (dragons, towers).
  7. Higher elo does not equal higher skill or intelligence about the game. Often a higher elo player is smarter about the game or has more skill, but not always. This is something higher elo players (than the ones they're talking to) often use on the boards as backing for their argument as though rank is what decides truth. That's a load of B.S.

Now onto a real example of how "team is holding me back" can be true. Last season I started in bronze 3 and climbed to silver 2 promos before hitting a huge wall. For 2 weeks straight, my matches were decided with me having no agency. I'd been gold 5 the end of the season before that, so I knew I was better than the players around me. The fact was reinforced by the fact I was holding my own or outright winning my lane while being camped by the enemy jungler in 99% of the toplane matches during these 2 weeks. But I'd almost always have 2-4 teammates with kda's like 1/7/0, 0/12/4, etc. Their kda alone was enough to deserve a report considering the enemy jg hadn't interfered with their lanes at all and that I'd won while getting 0 help from my team. But the real killer was their frequent toxicity and complete lack of macro play. You could spell something very basic out to them and have them get the evidence a dozen times (ex: don't solo push as adc vs fed rengar) and they wouldn't listen. Somehow everything was my fault. Any attempt to speak logic to them (like the rengar vs adc thing) would be met with my entire team reporting me as toxic and proceeding to harass any little mistake I made or any tough luck I had. Oh you got 3 manned while we are standing afk at tower doing nothing? Trash top. Oh you aren't building what WE want you to build in teamfight? Trash top. Oh you engaged a 3v5 that we can win and set us up to start a comeback? We're just gonna stand here and watch you die.

I dropped from silver 2 promos to silver 5 0LP. I got a chat restriction for getting fed up with teammate toxicity and replying in kind because I was sick of it after the first week straight of my 2 week losing streak. But eventually, I somehow stopped getting those people in 90% of my games and I shot up to promos for gold faster than I'd dropped to silver 5. I hadn't magically become a better player or nicer... I'd simply stopped getting such poor teammates so frequently. Sure I'd get them here and there - sometimes at a 60% frequency rate for a week, but overall I was largely given a fighting chance to have my individual play matter. To have my TEAM play matter. And you know what else? When I didn't have feeding teammates flaming, harassing, and calling me toxic for asking them to ward... I didn't appear to be toxic either. What a wonder... when people aren't having to put up with a ton of bs, they can be a decent human being.

So now that I've completely gone off track with this example... back to the point. Your teammates CAN hold you back significantly. Sure I made mistakes in those matches too, but it was stuff only unacceptable at a plat+ level. Considering it was silver elo... I don't think you can fault someone for making those kinds of mistakes and claim their poor play is holding them back. This is what I mean by your mistakes having almost zero impact on the outcome of the game compared with those of your teammate(s). I deserved to climb and I played like it, but to no effect for those 2 weeks. By playing enough matches though, I eventually had my skill overcome rng/coinflip and climbed to where I belong. But not everyone can do that because of the time investment, because their skill isn't THAT much higher than the elo they are in, etc. And so these players ARE held back... potentially for the whole season. But that's not to say they won't climb higher next season or that they shouldn't examine their own play to get even better... so that instead of being gold 5 stuck in silver, they play like a plat stuck (temporarily) in silver for example.

FilDaFunk8/27/2018, 4:55:15 PM3 votes

Dear summoner,

Your account has been found to be cursed. The cause: your presence

ISuckWithThresh8/27/2018, 11:36:37 AM2 votes

Not in Plat - Diamond 5 lol. Its much harder getting out of there than in any other elo. People inting and trolling literally in every single game

Shukr4n8/27/2018, 8:50:08 AM2 votes

I think that can be used only abovr certain rank.

Death by Glamour8/27/2018, 10:31:17 AM2 votes

its an easy thing to do on a fresh account, far harder to do after you do 500+ games in bronze for example. this is trapped in low gold my "alt" account is plat 3 after 50 games

not entirely ot but one thing I hate is losing MMR when losing Promo games.

haaaaaaalp8/27/2018, 3:04:15 PM2 votes

League is such a large game that from a statistics standpoint, I feel there has to exist some account that is "cursed". If you or I flipped 10 coins, the chance either of us get 10 heads is very small. If 1 million players flipped 10 coins, we would expect a few hundred to get 10 heads. There isn't necessiarily anything malicious, just probability.

Disulfiram8/27/2018, 6:23:48 PM2 votes

[{quoted}](name=The Nocturne God,realm=NA,application-id=3ErqAdtq,discussion-id=vNjAykdk,comment-id=,timestamp=2018-08-27T08:21:45.717+0000)

Cursed accounts don't exist.

Speak for yourself: last time I queued for ranked, I got diarrhea. I mean, I know I play like shit, but that still seemed a bit too harsh... :(

TheCodeisCupCake8/27/2018, 10:59:19 PM1 votes

I mean, that 2/19/5 arcane comet support Tryndamere looks kinda guilty. But your right, me going 12/0 toplane and getting inhibitor at 17 min while forcing their entire team to come for me leaving drake exposed has no effect due to my bad skill. I apologize mighty challenger, please forgive me for transgressing my Rights by finding out Riot keeps you at a 50% win rate by matching you with bad players if you win too much.

crispy668/27/2018, 6:09:15 PM1 votes

lol you're so wrong you might want to consider who's the idiot in this situation, i made this account because on my main i'm hard stuck in silver 1 elo and i easily made it to diamond 5 on this one.

MidnightBurger8/27/2018, 6:15:08 PM1 votes

I can tell you that i feel cursed. If you look at my match history for ranked in my last 20 games i've played pretty well in all but maybe 4-5 games, but i think i've only won a few games. Last weekend I was in my Gold promos, but after some horrible losing streaks today I'm at S5. Not saying I couldn't be better, or do more, but it's not always in my control. In one of my recent Akali games i think i started off like 4-0 or something, but my bot lane fed too hard. Can't contest a 7-0 Draven lol. And for awhile i mained support, just recently tried switching off that to try to have more control, but it still feels like I'm rolling the dice. And I understand that matchmaking could be better, but at the same time it's incredibly difficult to get right on riot's end. It feels like whoever doesn't feed and teams up wins as simple as that sounds.