The State of Bot Lane 7 patches after 8.11: The Problem with Stormrazor
Just to clarify at the beginning, I am an ADC main (more specifically, a
OTP)
I am a bit worried about the state of bot lane.
While I may be incorrect, I'm fairly sure everyone is aware of the drama that was 8.11, where the devs attempted to diversify Bot by nerfing base stats for Marksmen and crit items. While they had good intentions, and there was SOME diversity for a little bit (
,
, even
had a spot for like a weeks). But that only lasted for a little bit. I think that gutting an entire class of champions was a stupid move, and I was not alone in that opinion, seeing the huge backlash that occurred. The devs seemed to have backtracked and currently, the Bottom lane still remains Marksmen only. But I feel that it's because of one specific reason.
The addition of Stormrazor has me concerned. That item is the thing, I feel, that is keeping weaker tier Marksmen playable (
,
and giving stupid power to others (
,
), with some outliers (
). While I love being able to run around at Mach 3 doing stupid DPS as my favorite champion, having all this power on one item that helps me pressure early stupidly easily, instead of having it come from my build as a whole, feels sort of dirty.
was not the best before Stromrazor and I'm concerned that Riot will choose to nerf HIM instead of what I see as a unstable, toxic item. Marksmen was always about scaling, not insane early powerspikes like Stormrazor. Having lane balance hinging on ONE item for so many champions is a balance disaster waiting to happen.
Overall, I feel that Stormrazor was a Band-aid fix to a problem that still isn't fully resolved after the failure that was 8.11, and I think that something needs to be done about the state of Bot Lane somehow. For example, I considered would take resources from making new champs to making more ITEMS, to give all champions more options, and provide more diversity in build path, and hopefully make more champions viable elsewhere. I understand that some love getting new champions fairly often, but with the precarious state game balance is in, we need to stabilize it as much as possible, or otherwise, risk the long term health of the game. Adding new champions would only add more chaos, and make balancing a nightmare more than it already is. But that's how I see it.
I would like community feedback on this issue.
)