I may have misunderstood Conqueror

kargish·12/26/2018, 7:28:16 PM·2 votes·1,182 views

But from my understanding this keystone is basically:

After 4 seconds in combat, your next AA will increase your damage output by 20% and give you some AD

I keep seeing people saying "armor has no effect on Conqueror users" or "you can't counter Conqueror because it's true damage", but in reality Conqueror is merely an increase to the damage you deal, which is reduced by resistances. I have a feeling that because it's labeled as true damage, people automatically assume it can't be dealt with.

6 Comments

Cats Are Food12/26/2018, 7:29:50 PM2 votes

You misunderstood. The only way to handle True Damage is by stacking health. The problem isn't so much with the skill, as it is the fact that there are some fighters and bruisers who do intense amounts of damage ANYWAY... and now 20% of that you can't even resist.

Elite4Runner12/26/2018, 7:34:46 PM2 votes

It gives you AD, .. which does increase your damage output since most champions that utilize this are AD based champions and / or auto attack based champions.

It does not increase the amount of damage you deal however. If you were to gain the same amount of AD from items, you would deal the same amount of damage BEFORE MITIGATION.

The difference here is that 20% of your pre-mitigated damage is dealt as true damage. The remaining 80% of your damage can still be mitigated.

I want to specify here that this is not limited to physical damage, .. but again, most champions that use this are AD champions, and more often than not, they do deal physical damage.

Theoretically, if your champion deals magic damage, 20% of that damage should be converted to true damage as well.

Daddy Ants12/26/2018, 11:50:51 PM1 votes

It's not a "20% damage increase"...

Conqueror just splits your damage into 80% physical 20% true.

And yes it's calculated AFTER mitigation effects.

Let's say you do a 500 crit to someone without a item 3046 the attack would do 400 physical 100 true.

Now let's say that 500 is reduced by item 3046's 12% that would be a 440 hit... the attack would do 352 Physical and 88 True.

 

The True damage amount will always be 20% of the originating attack, that part cannot be reduced.

You reduce the effect conqueror has on you by mitigating the initial attack so the keystone has less to convert from.

 

item 3046 item 3047 item 3143 are good for this.