Is Bard Underpowered?
I really love Bard. I think he is an extremely fun champion to play and he has all the elements of a unique masterpiece of a champion. I also feel he is under powered at the moment. I think the experience provided from his chimes is to low and he easily falls off in xp if he attempts to play more of a roaming style of play. I also feel his kit is lacking in damage. I understand he is more of a utility champion but their are champions that offer similar utility but much higher damage ratios. Leona being the one that comes to mind. Her ult is a lockdown that deals damage. All of her abilitys deal damage. And with the addition of Relic Shield she offers sustain as well. Bard on the other hand has one ability that deals damage and it is an extremely low number. So if Bard attempts to roam he will fall off in xp and if he stays in lane he gets bullied out. I think he should be more mobile so he can avoid damage to help him survive in lane. Maybe adding a passive movement speed buff to his portal ability to give him more ability to dodge skill shots. Also I think his ult should have a way to deal damage. Annie's Tibbers, Leona's Solar Flare, and Braum's glacial fissure to name a few support ultimates all have a damaging element to their utility. Obviously Bard's ult has a very unique feel and to add instant damage to it may tilt his kit into being over powered. But maybe adding a time delay on the damage. After the stasis is lifted any enemy champion remaining in the circle after a short delay take damage. You could make this damage ratio get higher the closer they are to the center of the circle. This would add an interesting cc element to his kit and throwing out a bad ult may not be the end of the world. Just my opinion on him but I looooove the champ. Hope you guys enjoyed reading.
Thanks a bunch Leagues Heptagon
's ultimate dealing damage, it should let allied units out of stasis earlier than enemy or neutral units, giving them time to flee, prepare for a fight, or kill something nearby. At later ranks, the difference could be greater, and neutral monsters could be let out a little earlier than enemies so you could steal monster camps.