Illaoi needs buffs. No, she's not OP

12883·12/21/2015, 4:19:53 PM·9 votes·3,905 views
Champion.gg - Illaoi Top Stats, Builds, Runes, Masteries and Counters

She's down there with Cass, Kog, Morde... heck, her lose ratio is more than Yorick's and even Urgot top has more victories than her.

She's a strong lane bully, but her whole kit has ways to be avoided, and it's too dependand on tentacles that take too much time to spawn and even tho they deal quite the damage every punch, are very easy to telegraph and avoid. In fact, some strong tops such as Nasus and Garen would THANK Illaoi for her kit, as they're getting more stacks with only a couple hits, not to mention ranged tops get free gold.

Her ultimate can make or break, but then again, it's a matter of just stepping out of it, and it's done, you just can deny all the ult's damage by NOT FOCUSING HER, THE TANK... and that's what most people does ayways.

Her E is scary on lane, and only during the early game. During team fights, you're better off focusing the opponents than ripping their souls appart, since the damage you do on the soul is still VERY low and it's only useful for getting opponents who are running away... if it hits, because the casting time is slow. I mean, after 12 minutes you can use the E on most AD based tops and they can just wait for you to end up mauling the soul or just go and have at you because well... it stops being scary.

She can do some interesting stuff, like, pulling the soul out of the enemy and letting the turret target you while you cause some damage to the opponent and let a carry dive to take them down while still dealing some dps, but out of it she suffers from the same Yorick does: Some potential, strong lane bullying with NOTHING to do for the team when the decisive moment comes, meaning she's not a very good teamfighter.

Some stuff could be done, like, reducing the time at which tentacles spawn, making tentacles not count as minions for the purpose of givine free stacks, give her E something as true damage, but capping it, and also making the tentacles carried by the vesel to span faster so it becomes a scarier desition to either run away from her or be damaged... I don't know, I'm not good with these balance purposals, but deffinitely, something has to be done about her.

11 Comments

Adormas12/21/2015, 4:31:34 PM3 votes

That winrate doesn't hold much value because her ban rate is so high (50%). That reduces the pool of games that add to the statistic, which makes the rate statistically insignificant.

BastionKross12/21/2015, 4:34:06 PM3 votes

She's a strong lane bully, but her whole kit has ways to be avoided

Sion "Please, tell me about your problems."

Ralanr12/21/2015, 4:24:40 PM1 votes

She won't get buffed until the majority of the playerbase gets used to her kit.

Penns12/21/2015, 4:33:38 PM1 votes

Illaoi is too weak imo, but I dont think she needs "buffs". What she really needs are some major changes to shift some power from her overloaded damage and numbers to her helpless "melee champ with 0 cc, 0 utility and bad gap closer" kit.

But apparently Illaoi is op and Swain is unplayable, so hey. Kappa

baby reksai12/21/2015, 8:01:38 PM1 votes

Yeah she takes a lot to setup and get her damage going but the whole idea of "just stay away from her and youll stop her damage" is ludicrous. Shes def strong in lane. Strong in the front line when your team gets engaged on. Good when setup so she can get in the teamfight. To me the only thing she really lacks is a hard engage. But cmon, if you want to buff that then might as well throw on a stun on targets hit from master yi's q. Or allow his ult to stop all negating efffects. Shes oppressive but she has her flaws. No champ should be perfectly uncounterable.

EcchiOtakuTM12/22/2015, 1:09:25 AM1 votes

She doesn't need buffs, she needs a rework

Her design, kit, counterplay, lore and everything is great but it just doesn't work in league

Her entire kit is avoidable by moving, and her ulti which is her only source of power if the enemy team isn't dumb and leaves or buy executioner calling and lock you down until you die you're a useless champion. Buffing her would only increase the cries of the board so IMO she needs a rework to include more non-movement impairing CC like disarm/silence/nearsight and be a magical damage champion where she has some slowing power with rylia as a core item. for compensation just make her scale off total AD and some AP.

It would make her do less damage since it's pure magical damage meaning no more black cleaver(which im sadly going to miss if done) and would make her quite more reasonable in terms of effectiveness

Although being in range of a killed tentacle should help with removing a vessel debuff even as an illaoi player and fought countless illaoi i agree with that.

That would fix most of the problems she has atm.