Improving League

SecretzPT·4/17/2018, 10:20:51 PM·2 votes·690 views

This would improve League:

  • CDR Items: Way too efficient, people should have the choice, either CDR or other stats, never both (at least not efficiently, for example, Zhonya's is 92.73% cost efficient, without counting the active).

  • Mana Gating: Way too easy to play around, with mana flow band and mana items, players aren't punished for building mana (for example, Archangel's Staff while fully stacked is 121.01% cost efficient and an extra 0.68% per 100 mana from other sources/items).

  • Jungle takes forever to respawn, resulting in junglers spending more time in lanes than jungling.

  • Vision should be restricted, rewarding strategic placement instead of lighting up the entire map.

  • As a defensive stat HP is always the way to go because it's too efficient. QWIK MAFS: https://pastebin.com/ibafP527

  • Saport items to gud (seriously...)

Edit: If you say no, tell me why. I would love to know :)

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