Why build Warrior on Ww?

Sodeb Lacudomite·4/8/2019, 7:58:24 PM·1 votes·1,759 views

I had a look at high elo player enchantment build on Warwick, what I saw is they build either cinderhulk or warrior.

I don't get it.

OK for cinderhulk, stacking HP to be tank and synergies well with titanic hydra. I see why they would do that.

But if they want DPS and or burst on ww, it seems to me that bloodrazor is simply straight up better than warrior? Ww q proc on-hit. Bloodrazor deal 4% max HP, 40 for 1000, 60 for 1500 HP. Warrior gives 60 AD. So against a 1500 HP enemy, bloodrazor does same damage on q and aa, and bloodrazor will do more on R, + bloodrazor gives tons of AS which is great for some DPS, drake, baron, tower, jungle clear, etc.

If they want burst and no dps, runic echoes will do a better job than warrior.

So what, is that just for the 10% CDR? Is that 10% CDR valued more than the burst and DPS provided by bloodrazor? Also, AS on ww allow him to proc his passive more often.

Can someone explain the logic or give me some number showing how warrior is a better choice than bloodrazor on ww?

Thanks!

8 Comments

giannishannibal4/8/2019, 8:11:12 PM2 votes

Well in the early game you are not tanky and you dont have enough attack speed so you need as much damage as possible to burst enemy. SO warrior have better build path than bloodrazor and gives immediate powerspike and as well CDR to help you establish the early lead you get. And in many games warriors and tiamat will be all the damage you will need for the 20-30 min of the game and you can rush is fast and start building tank. With bloodrazor you need to get at least 1 more attack speed item to help you in the early or get to fully exploit it. But this doesnt mean than in lower elo you can carry with AP WW or bloodrazor WW or Cinderhulk. As long you speng games and polish it you can carry in any build.

AIQ4/8/2019, 8:40:51 PM2 votes

For early game dominance. Warrior comes online as soon as you build it. The enemy must get HP before it becomes as effective as warrior which really isn't a good thing lol.

Example A basic gank combo on WW is pre 6 is... W get close E AA Qhold E AA Post 6 you Add R to the end. The CDR allows you to Q again at the end of R

Lets compare to your 1500 HP (which is slightly generous as this hp is where WW starts to fall off anyway) for 60 on hit damage each. The AD % of Q is 120 and R is 167 so + 72 and 100 respectively This is WW burst once built. Most champions are around ~1000 HP when Warrior is first built.

So the additions to the damage portions of the combo is E AA (+60) Qhold(+60) E AA (+60) R (+180) =360 E AA (+60) Qhold (+72) E AA (+60) R (+100) (We can Add the Q thanks to the CDR or + 72 or not up to you)= 292 or 364

Example Zoe must be level 11 to have 1480 HP if you haven't been using or don't have Warrior by this time you are losing bad, if everyone is going even WW is losing. Anytime before this Warrior outclasses Blood razor more heavily.

The CDR and AD is significant as it allows for your DPS to last longer than it would normally fall off. WW can land less and less AA as the game progresses meaning burst is king. Even your ult is not guaranteed to deal full damage. The CDR and damage also grants sustain surpassing or equivalent to the HP you would've gotten with Cinder hulk thanks to E and Q.

Most of your targets as WW are Squishy and while WW does AA a lot his burst is more important so that the W (you should be maxing) can come online faster and give the ATKSPD that BLDRZ would offer. Dealing 1.2 AA per second is not much worse than 1.5 Unless you've been AA for 4 seconds , by which you are hitting Mundo for some reason and he decided not to move.

Runic Echos will not apply to the AA portion of the equation and ratio deals less damage than AD. 90% on Q no % on R so no it's just worse.

Late game though, yes Blood razor will deal more damage in on paper especially to tanks, but with kiting/team fights and items coming into effect WW wont get a lot of procs off.

I tired keeping it simple sorry, got carried away. It's so that you can win the first 15 minutes of the game and be even with Blood razor till 25 then after that since WW falls off anyway there is no point in having the DPS and Cinderhulk would've been better so you can lock down targets with out dying.

Crispy0Snake4/8/2019, 8:46:43 PM2 votes

https://www.probuilds.net/champions/details/19 I think it'd be good to look at these games and see what's going on. Some are going for the other jungle items!

Most Ww's max W now, so maybe they think it's best to go warrior for early game clear speed and dps

Warwick feels like a bad Olaf at the moment though, I recommend trying to play Olaf instead if you find Ww fun!

cars3n4/8/2019, 7:59:49 PM1 votes

they both bad just go cinderhulk always you still do damage xd

Takazaki4/8/2019, 8:05:21 PM1 votes

could be personal preference, having Q up more is valuable with WW, but i dont play him that much anymore. IMO for a better idea try finding like a WW mains reddit and asking them. they would have way better insight on this then randoms in gameplay.

Saezio4/8/2019, 8:47:58 PM1 votes

Well, in short, early game.

But also, Q has 120% AD ratio , R has 167% AD ratio, (btw R only applies onhit 3 times while the total hits are 6) Also, if you happen to have any scaling rune, it's likely to be scaling off of AD, the same with tiamat damage. 4% max Hp sounds great and all but when you wanna gank gank gank gank (because of the amazing JG xp THANKS RITO) the bonus AD is way more valuable and you also get some access to early CDR with Caulfield