[Slight Tweak] Rewarding Soraka for Martyrdom
I've been playing a whole lot of Soraka lately, and I must say I really like the rework. I had my misgivings, but after playing her for several games, I have fallen in love with her gameplay. There is no feeling like turning around a fight with your heals, or getting to your ally in the nick of time. Using your Astral Infusion on a Deathmarked target and then seeing the enemy Zed allchat "F U RAKA" is the best feeling in the world.
That said, I am seeing people discussing Soraka's dangerous positioning in teamfights and especially her unclear itemisation. Smart players are learning that taking out Soraka quickly in teamfights is important, and Soraka has extremely limited options to deal with such eventualities. This leads me to an idea to encourage her martyr-like playstyle:
#Salvation
NEW: In addition to her current passive, when Soraka dies, she releases a wave of healing energy in a 400 units circle around her body. Allied champions in the area are healed for [(Level x 40) + 0.4 AP]. If Soraka dies as a result of casting Astral Infusion, the AoE increases to 600 units and the AP ratio increases to 0.6. This effect triggers even if Soraka is under the effect of Guardian Angel or Zilean's Chronoshift.
#Astral Infusion
REMOVED: Cannot be cast if Soraka is below 5% of her max health.
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Comments and criticism welcome!