Can we talk about grievous wounds? Concerned Soraka player!

YummySub·2/7/2018, 9:42:25 PM·2 votes·853 views

As a Soraka and Nami main I'm starting to worry the easy application of grievous wounds is getting out of hand. With the (current) change to morello on PBE to apply grievous wounds at any % of health with no mechanical output required it seems a little much?

I understand the need for there to be a way to lower the sometimes absurd values of healing but at the moment there's no trade-off or input on either side required when it comes to it. The question is just "Does the enemy team have X champion? if yes, every single person on our team should buy the grievous wounds item their champion class has access to" there are almost no conditions where buying grievous wounds is actually a bad choice in that situation as all the items with it attached have very attractive statlines.

I think the lack of decision making or interaction on either team is my main issue with how it currently works. Your only decision is to buy it and the only decision the enemy team has is to wait out the debuff or just stop functioning, the niche of champions that heal a lot in a dedicated capacity is actually incredibly small so the idea that it can just be turned off is infuriating especially when there is a champion (Soraka) who has two abilities entirely dedicated to it.

D'you think with this being the case there is any room to re-add the removal of grievous wounds to Soraka's kit in some way? if hesitant to add it back to her ultimate I think there might be an interesting solution in her Q.

Currently healing an ally while Soraka's Q Heal over Time buff is active causes the ally to recieve the buff at a shorter duration, maybe some adjustment where the rejuvination buff also removes/grants immunity to the grievous wounds debuff for its duration?

This would actually add a level of skill expression to Soraka without completely invalidating the purchase of grievous wounds items, if she is able to land her Q and her entire team is debuffed she has to make a choice as to who she removes grievous wounds from. It adds decision making and actual gameplay around the debuff and even adds interesting synergies. (Someone on my team picked Aatrox, maybe I pick Soraka and attempt to aid his game plan by keeping an eye on him and removing/granting immunity to grievous wounds if I'm able to do so)

Honestly I think this would add an interesting strategic element to her character and be a more interesting solution to the problem than just nerfing grievous wounds, which is not what I'm asking for or even think is necessary. I just want some way of dealing with it in a way that adds gameplay and decision making instead of the current nature of the debuff which is the complete opposite of that.

6 Comments

Dead flag blues2/7/2018, 10:24:56 PM2 votes

item 3072 item 3153 item 3812 item 3139 item 3146 for the items

Sona Soraka Nami Janna Taric Alistar RakanBard for the supports

Vladimir Maokai Swain Fiddlesticks Nidalee Volibear Warwick XinZhao Gragas Cassiopeia Akali Gangplank Irelia Kayle Morgana Hecarim for the self healing champions

And I might have forgotten some too

I think something should be done to counter healings hahaha

Łìlíth2/15/2019, 6:16:25 PM2 votes

I do like the idea of having an item that can reduce healing. The problem that I have with it is that it's too cheap for something that cancels the full usefulness of a healer in the game and the other thing is that it's too easy to use for something so powerful. Whenever I play a healing type support I always get a morello or executioners in my face which is really annoying since the way to proc it is to attack the enemy and in my op it's too easy. I would like to see it being used like a redemption ... technicallly like an active item.

Baron Barian2/7/2018, 10:05:32 PM1 votes

At the moment, the level of healing available, mainly to ADC's, have reached a stupid level, and while there is a way to deal with it, people would rather just complain about the healing. Damage dealers almost never get Mortal Reminder, and the one time tanks don't seem to get Thornmail is when ADC's do get Bloodthirster. Don't ask me how that makes sense.

A lot of mages do buy Morello, but in order for grievous wounds to take effect, the target has to already e half dead, but if those champs never drop below that, then it does nothing anyway. Mages can at least do something in that scenario now.

But even with your concern in mind, it's not smart for an entire team to take the time to build an item with one specific enemy in mind. If they do, they would not be properly ready to deal with the rest of their team, where something completely different would be more useful, like penetration, defense, or straight up stats.

Brotha2/7/2018, 10:23:35 PM1 votes

New morello will be more of a niche item than a core item. I can probably understand your concerns equally, if not more, since I play Warwick but it's been very unfair for ap champions to have to rely on other members of their team to build GW. Remember that GW only CUTS the healing by 40%, which hurts but isn't going to invalidate sustain champs.

Money Honey2/7/2018, 11:09:52 PM1 votes

Maybe Soraka's R could 'cleanse' the wounds for a small amount of time if healed below 40%? This way she's not completely powerless to it.