Ad and ap should be 1:2 ratio
I've noticed that Riot has been changing the ratio of ad and ap to be 1:1 from previous 1:2. This is not something they should do for the following reasons:
-
AD dmg is translated by abilities and aa's. While AP dmg is translated trough abilities only, even when the dmg is trough aa's for some champions (
,
,
,
) it is conditional or they need to cast the spell. -
AP dmg is supposed to be gated by the champions scaling and be burst for burst mages and low dmg for sustained dmg ones.
-
AD should not burst harder than AP, not in aas or abilities. AP is gated by abilities and is for that reason should do more upfront dmg, AD is menat to be sustained dmg and burst for a few select champions (assassins).
-
Ap users cannot utilise AP for aa's or have many items that would hence give attack speed for them (
being the only one real ap and
being hybrid).
Thus I think AP items should give 50% more than most ad items.
all give the same amount of ad as most ap items, only 3 items give more and those take a long time to stack or to buy (
,
and
).