Which role do you think the hardest and which do you think is the most important

el PepE hanDs ·5/20/2015, 12:16:10 PM·2 votes·922 views

I personally think adc and jungle are the hardest to play but in a actual match I think support is the most important in terms of skill

15 Comments

RussoRed5/20/2015, 12:27:03 PM5 votes

support and jungle are both tied in my head because they both have to watch all 4 other players to keep them alive and prevent ganks and a dumb death :)

Sonasaurous5/20/2015, 1:48:34 PM3 votes

I think jungle and support are the two hardest roles to play. Jungle, simply because it is it's own separate playstyle and every lane relies on you during the laning phase, yet you can only be at one place at a time. Support, because you are crazy multitasking with one eye on the minimap, the other on your lane while also focusing on keeping your ADC alive and bullying the enemy bot lane.

Both, however, will be the first ones to blame when the game starts going south, whether or not they're actually to blame.

Drunk Rummate5/20/2015, 2:01:03 PM3 votes

Jungle and Support probably require the most role-specific knowledge. Hard to say which takes more, though I'd actually lean towards support.

As far as mechanical difficulty it's a toss up between mid or ADC, very champion specific there. Ahri is tougher than Caitlyn, Kalista is tougher than Vlad, etc.

I think the most important role is jungle if you're talking strictly about winning the game. A jungler's impact in the first 15 minutes is often enough to either make, or break the hearts of the enemy team. Ganking the right place at the right time, camping the right person, can put them on tilt or get one of your teammates so huge that your midgame is unstoppable. No other role has that kind of power.

lxlLilybellelxl5/20/2015, 2:36:44 PM3 votes

You all have no idea how happy this thread is making me with the comments of people actually recognizing how hard it is to be the support. <3 as a Support Main i thank you and 100% sympathise with the Junglers.

Amelie5/20/2015, 1:44:32 PM2 votes

Support - hardest because of the variety of knowledge you need about the game/champions, watching all the lanes ADC - hardest due to the mechanical skill and positioning required to not die before you do damage

Sooko5/20/2015, 2:07:38 PM2 votes

No role is more important than the other. Some are harder, but I can't say anyone in my games is expendable. Even if a feeding Thresh on botlane does nothing but drop three wards, and die, I still like having him for the vision or a good lantern. Tanks are fairly similar. Damage dealers change a little, but they can still pose somewhat of a threat if not massively behind.

However, I must defend the two roles that are eternally blamed: Jungle and Support. Those two put up with the rest of the team, and without either, you are doomed from the very start.

Sohleks5/20/2015, 2:15:22 PM2 votes

most Important: mid mid meta is very diverse and defines your teamcomp; able to make clutch rotations around the map

hardest: adc at least for me it is the most stressful; not fun when behind in gold; reliant on other roles in lane and in fights; hecarim is in the game

Vincent Lucius5/20/2015, 6:22:17 PM2 votes

I think that jungle and support are hardest depending on your team, I don't like random ADC shame because some of the nicest people I've met in league are ADC mains, but at times there are some bad ones that you can't really keep alive. And jungle is like a map wide Santa, delivering ganks to all the good little boy and girl laners, but you can't really do much if your team doesn't cooperate or feeds their opposing laner, then the jungler is pretty much screwed.

In terms of importance, every role is important. Everyone has something they need to do to ensure success comes for the whole team. ADC needs to kill towers, jungler needs to apply map pressure and get neutral objectives, support does their best to keep everyone alive, tank does the same by being a wall of meat and pain and the mid laner is there to be a massive source of damage to enemy champs. Remove one of those roles and things fall apart.

RouterSmiter5/20/2015, 12:55:38 PM2 votes

Depending support is the hardest, jungle/support is the most important tbh being a adc is just auto attacking, Jungler has to snowball lanes and take objectives etc... support has to stay alive and snowball the adc, while having almost no damage

imonly4noobcakes5/20/2015, 12:59:29 PM2 votes

I'd say jungle right now...only because I see so many noobs in ranked that be like "I want to jg" then they get in and have no clue how the new jungle works. They don't smite the side monsters for buffs, and waste smite on red/blues. Plus these same bad jgs ignore dragon, and more or less zombie jungle...and wonder why they are low level.

Visigoth5/20/2015, 1:28:33 PM2 votes

Jungle. No matter how well you play everything going wrong in the game is 100% your fault. Support is a very close second because when they have all 3 wards down they get bitched at. ADC goes in 1v5 like a retard and support gets blamed. Support is also expected to be the ADCs personal bitch, which I honestly think is fucking stupid.

xMercFox5/20/2015, 2:57:29 PM1 votes

All roles are important, I mean its a team based game where generally without all roles you cannot win, but the jungler and support have a lot of responsibility in the match. They are easily blamed for a loss as well, that is what makes them the "hardest" role to play. But they are also the most fun IMO.

Apollocliptic5/20/2015, 3:18:09 PM1 votes

My opinion: (As a support main)

Jungle is the most important (However) if everyone on your team is performing well, Jungle's impact is less, and supports impact is more, but assuming everyone on both teams are equal, the jungle's "Tactical" influence will have the biggest impact, not just knowing your lane, you should know all the others, keep an eye on lanes CD's weak points (for supporting them, or for timing your ganks on enemies) and junglers movements so you can counter gank, counter jungle or take objectives while the other jungler is preoccupied. What you decide to do can influence EVERYTHING.

Support is next, because no matter how vital the adc, they are almost always dependant on the performance of the support. And like the jungle, the support must multitask, they most not just know themselves and their rival, but know their adc and the enemy adc. If you are a poking support (like Sona or Vel) how do you synergise with a dps adc like Kalista. People are saying adc positioning is hard, but support positioning is JUST as hard. You need to be close enough to your adc to help them, but close (or far) enough from the enemy to have an impact, so you're constantly watching two targets and reacting. In big team fights, choosing whether to Ulti the enemy for engage, save it for defense, save the AP carry or even sometimes the tank. In team fights your knowledge must rival the junglers in terms of who needs your help the most at any given time, and knowing the mindset of your allies (will they follow, will they retreat, will they chase, are they watching out of assassins or tanks or are they ignoring them to get to the other carries). Regardless of your strengths, you must focus more on your allies weaknesses and compensate in whatever way you can. Not to mention adequate warding. Remember, trinket wards don't last as long, and support leaving to ward might leave an ally vulnerable (especially if they solo push for some reason). Knowing WHERE and WHEN to ward, and making sure you're 3 minute wards are in key places while allies can place their 1 minute wards more "in the moment" A lot comes down to trust and seeming trustworthy too (you need to prove yourself early to get people to trust and follow your lead) Make a mistake early and your team will scatter, all trying to lead the charge

ADC is what most people say is the "hardest" role, as opposed to most impactful. I am not sure I agree, I still think support is harder, but it more often than not depends on the champion. There are harder and easier champions in all roles. Positioning is important for ALL players. Tanks need to watch out for poke and be ready to engage or counter engage, supports I mentioned, junglers (assassins or carries) need to know when to go in and where to hover. Champions like Orianna have the hardest positioning, she has backline mage stats, but front line range (backline is like sona or anirva or lux, VERY squishy but can support or attack from great distances, front line is like lulu and anni who need to be quite close to apply their CC, dmg or support skills, but can be hard to kill due to a variety of builds and stat buffing skills) Most of the time the team is moving around the ADC or the APC, and bad positioning is usually down to a bad adc, more than good positioning a sign of a good adc (in my opinion/experience, and as I said, 'more" not "always") Positioning of the tanks, supports and assassins seems much harder and more dynamic. But again, that might be true for Miss Fortune or Cait who can do big damage from very safe distance, but Vayne or Graves might be trickier cause they are more frontline and have situational cc that requires good movements to maximise their damage while still staying safe.

I always tell my adc's to treat me "the support or tank jungle" like a turret. If you move around me and stay close, I can usually peel for days, but if they just go in (like trista) or run away (like ez) champs like WW or Zed can kill you before I catch up, stay close and I will cancel those skills effortlessly, providing speed buffs, shields, stuns, heals, etc The number of times I have had to flash onto my adc who is ignited (because I want to shield them) or as lulu use W on myself instead of on enemy because many adc's instinct is to run "away" instead of run "around"

I say this because I respect that it IS hard to maintain that kind of awareness, and it IS hard to remember who has what skills, Maokai can root that Ahri, Galio can taunt that Yi, lulu can shield that ignite, Knock up that Zed and petrify that Vayne. But it's just as hard for every other carrying champ, adc is so vital because they are the "safe" carries, not the "melee" carries like Yasuo and Yi and have an easier time doing damage to targets quickly and get peel for

I am open for constructive criticism and disagreement, and willing to learn (knowing adc's better helps be better support) so please no aggravated retaliation to this Opinion of mine, this is a discussion after all :)

Gwellaouen5/20/2015, 3:25:03 PM1 votes

I do not say that Jungler/Support are the hardest.

For me, tough, I think they gave me more map awareness. Before, when I adc I was so focus on csing that I forgot to watched my surrundings. Now, I think more on doing that maybe because the roles of Jungler/Support tend the player to know what's happening in the game.

Personnaly, Support/jungler helps me a lot understanding the game. Yeah yeah, it doesn't help my gameplay mechanics tough. XD

BluePolarizer5/20/2015, 2:51:38 PM1 votes

Depends. Mechanically hardest should be ADC because everyone wants to jump you. Sure you get peel but you also have to position very well. I'm trying to get good at ADC as a jungle/top/support main so I can up my support game to the level of my jungle play, and it is pretty hard. I have to play the mechanically simplest ADCs like Graves and Miss Fortune to compete.

Jungle is strategically the hardest. You have to have alot of game knowledge and strategize on the move about your team's win conditions, how to get yourself fed, how to get your lanes fed, how to make tradeoffs and how to prioritize objectives. If you play a good game with a carry jungler, you become an unstoppable god of death that brings fear to all lanes, which is pretty fun, but even then you have to know how to snowball properly to close out the game.