Please Merge Ohmwrecker and Banner of Command

RookPusher·8/10/2016, 6:21:45 PM·2 votes·340 views

I'm arguing that Riot should merge Ohmwrecker and Banner of Command. I've pitched an idea below, but the point is this:

  1. Ohmwrecker is rarely taken, so scrapping it is a low impact adjustment
  2. The movement speed on Ohmwrecker would be great for supports, but not worth taking ohmwrecker alone
  3. Banner makes a better support/mage companion to the zz'rot portal than Ohm does, if only because it's taken more
  4. I'd argue they essentially do the same thing, since the 30% damage reduction to the minion (assuming you use siege) takes about 3 seconds worth of additional hits.

Changes

  1. midway on health and regeneration
  2. removal of ability power
  3. removal of Ohmwreckers active

Ohmwrecker - 2650g > +300 health > +50 armor > +150% base health regeneration > +10% cooldown reduction > > UNIQUE – POINT RUNNER: Builds up to 20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates. > > UNIQUE: Prevents nearby enemy towers from attacking for 3 seconds (120 second cooldown). This effect cannot be used against the same tower more than once every 8 seconds.

Banner of Command - 2900g > +200 health > +20 magic resistance > +100% base health regeneration > +60 ability power > +10% cooldown reduction > > UNIQUE – PROMOTE: Greatly increases the power of a lane minion and grants it immunity to magic damage. 120 second cooldown (1200 range). > UNIQUE – LEGION: Grants nearby allies +15 magic resistance (1100 range).

Banner of Ohmwreceker

> +250 Health > +20 armor > +20 Magic Resist > +125% base health regeneration > +10% cooldown reduction > UNIQUE – POINT RUNNER: Builds up to 20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates. > UNIQUE – PROMOTE: Greatly increases the power of a lane minion and grants it immunity to magic damage. 120 second cooldown (1200 range). > UNIQUE – LEGION: Grants nearby allies +15 magic resistance (1100 range).

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