Talk about the changes of Youmuu's and Duskblade being made melee only
At first, the korean Lucian build came out that revolved around Youmuu's into Black Cleaver and everything was ok. Then Miss Fortune saw this build and thought, why not add the ol' Duskblade to that combo? People were salty, but overall, it wasn't any different than a fed ADC with a crit build if they got ahead. Then Jhin comes along and says, "Hell, I can do this even better! It'll be a freaking masterpiece!" - and then everything was ruined and Youmuu's and Duskblade are being taken away from ADC's craving alternate builds because they begin to suffer in different areas as the meta changes.
Personally, I don't completely understand the logic behind this change. ADC's, even Jhin, who don't have the greatest escape capabilities compared to pretty much any assassin are being penalized for using "THEIR" items with success because of what? Killing someone too fast on a 40 second cooldown which is your counterplay window to the burst? Using a coveted movement speed active to escape, chase, maneuver in a team fight for position?
Miss Fortune sacrifices a crit build for the armor penetration, shred and duskblade proc when two of her abilities synergize with critical strike and each option has their own pros and cons.
What would it take for them to create alternate items that accomplish the same goals that can be ranged carry specific? I feel like my options are going to be dwindling with this kind of change and every ADC is going to be building nearly the same thing again which is bland. I've tried playing around with other builds without using crit, youmuu's or duskblade and it just feels weak in comparison.
In the end, just want to hear both sides of this debate and understand why this is on thei to-do list i've been seeing. Am I missing something in what i've said?
should definately be melee only.
should be open to everyone.
and buys 