The Snowballing is ridiculous, it needs to stop

Stengahr·7/6/2016, 9:58:20 PM·3 votes·700 views

This comes from a guy that has never played multiplayer online games, ever. League is my first of this kind, and I've been at it for a couple of months now. Sometimes enjoyable but most of the time frustrating. The snowball, 'fed champ I one shot all gg ez' thingy is just way too unfair... even trying to fight a champ that's a level above you is a feat. I don't see the teamwork or purpose when a player is fed and all you do is wait and 'try' not to get killed. From that point I'll probably start dying a lot more trying to defend at my towers, but hey, they can dive easily and take no damage. Sweet.

[Early Rant -> Towers don't even tickle this guys even. What are my towers for then? I understand that the armor, the love, the 'tankyness', etc. but I've had games when a Nasus or Olaf just go for them with no minions, just chilling, taking no damage.]

10 mins into the game you can kind of see how things are going to be. I hear you say "Oh, everything can happen." Really? Do I have to wait 20 more minutes to see if a miracle happens? Sometimes it does, but then we're wasting even more time. And I'm not even ranked, I don't even want to know what goes on over there. Jeez.

Like I said before this is the first game of this kind I've been playing, I haven't got used to it nor any other major gameplay changes in the history of League, and as I was leveling up this has always been a "Rito, man, dude, yo... what? huh?" thought. Always.

What do you guys think? I think it should be toned down quite a bit. Rito could also let us surrender at 10 or 15, way less stress and investment in practically nothing. Let us die. Can we die a couple of times and not make the enemy a god or sumsin'? Do we have to waste half an hour for nothing? Just waiting? Rito, man, dude, yo... what?

Thanks and have fun playing. (Btw, I know it's cool when you get a kill but don't get cocky and start saying silly things pretending you're the best. Dying is all you're going to do as long as you keep playing too you know).

Peashe!

12 Comments

ZT Xperimentor7/6/2016, 10:04:09 PM3 votes

As an old time player, it used to be much more enjoyable before riot cranked up the speed, all for the sake of their esports. [zombie-nunu-bummed]

FioraWillCarry7/6/2016, 10:43:17 PM3 votes

I like the surrender at 10 minutes idea. Way too many games are over before that and its frustrating waiting for 20 minutes so you can ff.

Febos7/6/2016, 10:19:44 PM2 votes

I don't like long games. Snowbally champions can in fact secure a win pretty fast, but they need to be execute well, or have the opposing laner play extremely bad. There's that odd game when your laner completly outplays you in every way possible and if he can "spread" his lead to the entire map, then that team should win at 20 minutes.

Some champions rely on finishing games quickly because they fall off as the game progresses, while others get stronger; that's called early game vs late game. The early game champions seem unfair because if you mess up they'll win, but if you play correctly, then you'll be allowed a shot into the mid-game and quite possibly late-game - we are talking about 15..20 minutes for mid-game and 25..35 minutes late game.

A game should never last longer than 40 minutes!

Calabok7/6/2016, 11:01:04 PM1 votes

No, snowballs are good.

EWBS Mithilesh7/6/2016, 11:24:09 PM1 votes

when you do good in a game, youre supposed to destroy people. if thats the case, whats the point of being good at the game and snowballing to a win? it would destroy the point of the game when a person who is 10/1/5 has the same killing power as someone 5/5/5. stop complaining when you lose and learn to counter build and stall the game.

TRUMP IS DAD7/6/2016, 11:25:33 PM1 votes

As Riot continually increase "Counter-Play" Because of their fetish of it, a poster says that snowballing needs to stop.

Riot... Is this why you've added "Counter-Play" Updates?