"No matter how many times you read up about a hero..."
"...you still need to play it in order to understand how to do well against it. You learn its weaknesses by playing as it, and it improves your ability as a player overall."
A quote that I'm paraphrasing from a professional DotA player I just heard on stream.
I don't want a xyz is better type of thread. But this caught my attention at least in terms of how LoL makes it very difficult to own every champ. Therefore, a player's skill will be worse against the champ (especially new ones or reworked ones) because they won't understand limitations against it.
LoL is now at 120 champs (or is it more? I don't even know). Are we at a point where the lack of availability of champs is hurting the overall playerbase, especially newer players? I mean I can be against say a lucian in a bunch of games. I can see him in a bunch of pro games. But the only way I'll truly understand nuances of his kit is if I use him myself, and he alone eats up 50 play hours or more to get. And reading up on the new champ that will be coming out soon is giving me a bit of a popsicle headache.
extremely well. He got it banned against him in worlds each game because the teams he was playing against didn't want to deal with him on it.