My Personal List of Problems With the Game Currently (Obvious Rant)
- you still gain health and mana when you level up while you're in combat and from certain items and masteries(i'm looking at you catalyst and dangerous game) at least masteries are intentional, no one intentionally levels up in the middle of combat to save their own life
- you don't fade to stealth while in combat when walking into bushes
- dynamic queue doesn't take your summoner spells from the chosen ones in the last queue, but rather the last ones you had from the previous completed game
- minions do way too much damage, exhaust is incredibly powerful early on, any early aggressive plays in this game seem discouraged naturally
- RNG is still in the game (critical chance), while not as annoying as last season it's still in the game, might as well bring dodge back into the game
- aren't additions to the game supposed to be something to be happy about and enjoy? i can't honestly remember the last update/rework/addition they've done to the game that i've actually looked forward to playing with or enjoyed it at all when it was implemented, i dread every time something is announced because i know it's going to be a problem for x amount of time
- it takes so long to actually change things for some reason, there is no reason it should take 2 weeks to nerf something overwhelming, why the 2 week schedule? for a game this popular and fragile there should be daily or weekly, smaller patches to even it out
- what is the goal when you guys buff/nerf/rework champions? shouldn't the goal be to make the pickrate among every champion exactly even and based off of personal preference and maybe counterpicking rather than raw strength? it sure doesn't seem that way
- last but probably one of the most important ones, adding more stuff into the game when it's not balanced as is, it's like trying to mix yellow and blue to make green but repeatedly adding in a bit of red for no reason other than to add variety. i get it, i really do, you guys don't want the game to get stale, but you're trying to make a game both competitive and fun but failing in both categories, stick with one or the other
there are my opinions please post yours below /endrant
please inform me if i'm wrong, i'd love to change my outlook on the game right now