Announcement of Patch 8.2 and 8.4 FACEPALM Meddler has bad ideas for this game !!!

MOuHahaHAhahaaaa·1/11/2018, 2:23:54 AM·1 votes·424 views

Here is what is coming to league guys !

  • Meddler statements :

As previously mentioned we're going to be trying a test this year where we alternate between patches with a larger number of gameplay changes and those with a smaller number. We're interested in whether keeping the game a bit more consistent for 4 week blocks like that results in more development of strategy and interesting play since there’ll be a more stable state to explore/optimize in. We're also hoping it will allow us to get more done solving bigger picture issues (e.g. item overhauls, adding missing runes, kit updates etc), since less time will be spent on short term balance adjustments. Important to note that this large/small cycle only applies to some types of gameplay changes, at least for now. If we're changing a bunch of items for example that'll happen in a large (even number) patch. So will most balance changes.

So we will have a lot of gameplay changes every 4 weeks....

We will have big changes for items, characters and runes every 4 weeks...

However we should have faster VGU and reworks (in theory).

i'm not against big changes but not every month.... how will we adapt our playing if it's always changing ? And each 4 weeks we will fear that our mains will get a big nerf WTF...

  • Now this is one of the worst thing they announced... You know minions are already very aggressive and you have more creep block. well they decided to make it worse for half of the spellcasters... And mages...

  • Targeted Spells and Minion Agro Speaking of wider ranging changes here's one that will be in a large patch if we go through with it. We're currently testing a change where single target click to hit spells that deal damage (e.g. Brand E or Annie Q) will draw minion agro in the same way auto attacks already do. Not guaranteed that change ships yet, it's still in testing, but if it does it would definitely be in a large patch (potentially 8.2 or 8.4).

So each point and click will be punished like pantheon q however not point and clicks spells that deal damage and are easy to use will not... That seems fair...

He adds :

We're testing this approach because we believe it could make it a lot easier to balance a range of champions. Historically we've had to balance a lot of champs with click to hit spells around the assumption they'll often just be spamming that spell on the enemy until either the target dies/is driven back to base or the caster runs OOM. Pantheon's a particularly clear example of that.

Pantheon is not used a lot, same for nunu if they do this nerf to those kind of character who will play them ?

About short Games and Snowball :

We're still looking into game pacing/snowball this week. As of Monday (time of writing) we're getting some changes in for testing to make towers a bit tougher early game. Average game times after the pre-season patch times didn't change that much. Almost all of the time lost however was from laning phase and we feel that’s pushed laning phase down to too short a duration. We’re testing changes to restore a bit of time to it as a result, along with potentially some changes to a couple of snowbally elements (e.g. a potential nerf to Triumph on the gold and/or HP regen). One thing that makes snowball/pacing trickier subjects to work on is that player viewpoints on them are very disparate. We see some online communities of players for example currently argue that games need to be much longer and snowball is very excessive. Other groups however have different takes. We also do some randomized surveying of LoL players, with a recent (start of January) survey to players in North America, Brazil and Korea (1500 players after they'd finished an SR game). That suggested that on average those people at least wanted a slightly shorter game than they’re getting at present. They also felt that snowball is in an ok state and similar in magnitude to when we surveyed at the start of 2017 and 2018. Strong contrasts in opinion like that make for a trickier space to navigate.

So apparently the community wanted shorter games and aren't against snowball... I wonder who do they survey ? i Hope they could survey everyone of us... With new technology and their client it would be so easy...

i don't know how the community will react to those changes. I agree partially with the first one we need some big changes in gameplay but not every months... For the others ideas and statements they feel very innapropriate...

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