A reasonable argument for removing auto-fill or.....
So I personally don't care when I get autofilled because i'll play anything and at the very least manage not to feed and hold my lane.
That being said, you have to consider why auto-fill was implemented and ask "Is it doing the job it was intended to do?"
The answer is no.
Auto-fill was intended to shorten queue times. This would be true if people weren't dodging every time they got autofilled.....even in normals surprisingly. I mean I especially don't give a shit if i'm autofilled in a norm and I dont think anyone else should either. Given that auto fill is here, they should use the opportunity to improve at a champion at that role so when it happens in ranked, they don't have to dodge. But I digress.
The issue with the repetitive dodging is that queue times are actually longer now than ever because you'll have to go into champ select multiple times often getting more than halfway through champ select before the guy that got "auto-fucked" as its been called, comes up to dodge. As a result, queue times are longer.
The theory is good, the practice doesn't hold up. There are two options to prevent this:
- Remove auto-fill.
- Introduce penalties to dodging auto-filled games that make the price too steep or negate the perceived benefit of dodging when auto-filled.
In terms of penalties, doubling the queue time penalties for auto-filled dodgers is one thing to consider as well as steeper LP penalties for these people. I don't like these sorts of things because it feels adversarial.
Personally, I'd rather strip away all of someone's hope. And by that I mean make it so that when someone dodges an auto-filled game, the only thing they can queue as in their next game is the role they just dodged (plus the queue time penalty). So you have zero hope of not playing that role AND you get a time penalty because of it. Thats how you make auto-fill work as intended.
tl;dr- fuck over the auto-fill dodgers hard enough and they wont dodge and queue times will actually be shorter.