Buff Bond of Stone

ViciousSummoner·3/28/2016, 10:36:07 PM·1 votes·380 views

Bond of stone is insanely weak. 4% damage reduction? 6% damage absorption? An ally about to take 400 damage? Better just reduce that damage by 24. Whole team is around you and all about to take 400 damage each? Better just absorb 96 damage.

Bond of stone is literally one of the weakest keystones. At first I thought, "Wow you block damage for an ally! What a great keystone!" that is until i looked at the actual numbers and realized it was complete horse shit. Gonna refer to is as BS to make it easier because it is "bs" that BS is insanely useless unless under correct circumstances of say your ally has 400 hp and is damaged for 400 but you absorb that 24 damage and they live. Outside of those situations BS is near useless because you absorb next to nothing substantial to make an impact. If BS were to have a 10% damage reduction and 15% damage absorption from damage inflicted to allies increased to 25% when only 1 ally is present BS would make a far greater impact than what BS currently does.

Hold on a second 10% is way too OP for League!!! 10% is far from OP being that you're going to put it on a tank. Apart from that you're going to be absorbing massive amounts of damage for allies. What about solo lane tanks? Makes no difference whatsoever due to 10% being such a low amount. What about the 15-25% absorption? This makes BS more viable than BS' current 6%. You actually make an impact on helping your allies/lane partner sustain. You could complain that the scaling is way too much, but hey at least these scalings would make BS viable rather than something people just skip over. Personally I take Windspeaker over BS because of how trash it is. WSP gives bonus armor and mr along with increased heals and shields which renders BS useless because WSP does what BS does and more.Alistar Taric Thresh Braum TahmKench These guys are supposed to benefit from BS but sadly playing WSP on them makes them far, far better because of WSP's utility. Drop a shield/Drop a heal. Poof! Your ally now takes less damage than before!

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