Notice something odd about this video?

Pommel Knight·2/3/2018, 3:23:02 AM·49 votes·2,505 views

There is a distinct lack of one shots. This was season 3 if I remember right.

Do you know why there is a lack of one shot's and Draven doesn't do 2k crits? Because there were no keystones to add artificial dmg, there were only passive minor buffs that gave you meh stats like some ap, % ap/ad (max 6% if I remember correctly) some penetration, tanky stats for the tank tree and mostly mana stuff for utility and shitty gimmicky stuff.

Was it perfect? fuck no. 30/0/0 masteries Akali/Kayle/Jax soloing baron and both teams was horrible, but it was much better that everyone getting too much dmg and burst.

What I'm trying to say is that we need to tone down the dmg. Remove the 12%, 7% etc. It's too much, go back to the low 0-3% way-old runes had. Reduce or remake the dmg keystones and runes so they are there as a bonus, and not a must-have thing in order for champions to work. It might seem fun, but it's unhealthy.

Sorry for the rant, just had a nostalgia trip.

53 Comments

LegitBusinessman2/3/2018, 4:18:58 AM29 votes

In their attempt to make the game more exciting, they've done the opposite. I have watched the first two weeks of NA LCS on downtime at work, every game, and I've seen one single play where I was like 'YO THAT WAS SIIICK' which was Dardoch's sejuani ult / flash prediction.

Thing is, when damage is lower like you're seeing in the video, people go through more than one skill rotation, it actually creates MORE opportunities for outplay and sick plays that are entertaining to watch. It's not that entertaining where it's like 'Oh that full tank ate one CC and got instantly clapped'. Players are obviously aware of this because a LOT of LCS games are going 45+ minutes. In the one post-game interview Akaadian talked about how they're just telling jokes during their one like 60 minute game because they were basically clearing waves for 30 minutes.

Higher damage = everyone plays risk averse. Boring. It's almost worse than sitting through the 10 minute no kill tower swap routine from back in the day. At least once the top and bot outers were down you knew stuff was about to go down.

DragonShea2/3/2018, 4:19:51 AM22 votes

Damage needs to be nerfed. I agree. I also think that riot needs to get their head out of their asses.

Sohleks2/3/2018, 3:46:21 AM8 votes

I wonder if Ghostcrawler actually played THAT game

Sometimes I wonder if the big Riot names actually play the game at all

DeadUnborn2/3/2018, 1:52:35 PM5 votes

Honestly, rather than keystones I think the main problem is ADCs doing to much damage early on and Duskblade. Take out the two and the game pace would be a lot better.

DuskBlade is a cruch left from the Assassin Rework so that assassins don't insta burst opponents during laning phase. The problem is that it gets poached by too many classes and makes mid game too bursty

For ADC the solution is trickier. I think Riot wanting to change the bot lane meta so that ADCs aren't mandatory is a step in the right direction. Long term however I think Late this year or next they should change how crit works to not be so damage oriented. It is about time

dreadedcape2/3/2018, 3:31:10 AM5 votes

personally i wish we could get a season 2 game mode back or something as a anniversary gift but i doubt riot really cares enough if it doesnt have money in it, even reworks are aimed for popular dated champions over just ones that need the pick me up like skarner or how long it took for urgot.

Leonerdo2/3/2018, 5:53:16 AM5 votes

Did we watch the same video? That fight only lasted like 20% longer than a modern-day teamfight. If it seems long, it was probably just the Soraka, and the two full tanks.

As for why there's more damage, are we just going to ignore that Supports get like twice as much gold now (and Junglers get a bit more too) than when that video was made? And I don't like the "ADC items are OP now" argument much, but it's better than blaming Runes. The only way Runes have increased the damage in League is by giving tanks a damaging keystone. Runes have the same power budget as always, it's just more condensed since there aren't 30 rune slots (4 sets if you prefer) plus about 14 masteries (before keystones).

Darkin Hybrid2/3/2018, 3:15:29 PM4 votes

To be honest, riot just needs to half/lower (or your suggested number %) the damage that already exists in the game.

Which would help with the issue that this game is becoming too fast paced, not to mention it's all about who will burst each other faster.

With that in mind people would actually have time to react to things instead of being one shot instantly. Ofcourse I understand that certain people enjoy seeing someone get deleted but it's just becoming an unhealthy part of the game that any champion at this point can do if they only built damage items and nothing is being done by Riot to address this issue.

Furious Delisha2/3/2018, 8:14:11 AM3 votes

This makes me realize something.

Towers are not weak.

We have just become too strong. "Time-to-kill" has become so short for everyone that two turret hits is all we need to trade for a solid dive. Or we have become so tanky that we can tank so many shots it's almost irrelevant.

SanKakU2/3/2018, 5:26:15 PM3 votes

Looks to me like there was so much more chasing back in those days.

datfatguy2/3/2018, 7:29:16 AM3 votes

Personally, I don't think that there's anything wrong with one-shotting someone every once in a while. For example, if the enemy Kog'Maw is farming alone in bot lane during the late game and is being hunted by a Rengar, I think it's fair for the Rengar to erase Kog from existence. But it's not fair when everyone is grouped up and everyone's getting one shot from one ability each. Agree with you 100%, but one-shotting champions as someone like an assassin is perfectly normal.

rtbf2256182412/3/2018, 5:24:33 PM2 votes

When things give you 0.23 Lifesteal per X source it doesn't feel "meaningful" so therefore they amped up the damage so people can do the math easier.

Btw, this video was great. So many nostalgia goosebumps and it made the current League of Legends look like it's for casuals. A joke esentially in comparison with that.

Raoul2/3/2018, 7:25:58 AM2 votes

No the difference is that ADCs didnt get 80% Crit Chance, Life Steal, 250% Crit damage, hig attack speed and high Attack damage all from the same 5 Item set that was also cheaper than other classes full builds because RIOT still tried to hide their obvious bias towards ADCs and still acted like they wanted them to be a balanced class.

koshkyra2/3/2018, 2:50:11 PM2 votes

Nami did more damage than draven lmao

( i agree with this post )

MuffledGarbage2/3/2018, 4:00:33 PM2 votes

at 0:54

Lux GET OFF OF ME!!!

Vayne item 3070

DontTouchMyBall2/3/2018, 8:47:14 PM2 votes

Damage increase is to appeal a bigger audience with no skill that want to just have fun and think less.

I wish I did play League back then.

FOR JUSTICE2/3/2018, 3:48:17 AM2 votes

WHAT U MEAN LEAGUE IS BETTER THEN EVER NOW (downvotes on this post = upvotes)

jks, but unfortunately, nowadays the newer group this is attracting enjoy seeing flashy stuff and explosions, whilst deleting everything on the map. except towers for whatever reason. nobody ever wants to help delete towers [slayer-jinx-unamused]

Kàyle2/4/2018, 4:04:45 AM1 votes

I miss this game so much... Please bring back season 5 Masteries and runes... =/

General Esdeath 2/4/2018, 7:31:44 AM1 votes

I envy those people because they played back when the game was so much better =/ I always search some of them up and find most haven't played in 2-3 years. Kind of sad when you think about it. I have a friend who played since S2 and quit during S5 and he looked at current League in LCS and said it's basically not the same game he played and loved. It's way worse.

SpiritOfOdysseus2/4/2018, 9:25:52 AM1 votes

I noticed the zyra literally did nothing the whole teamfight besides hide in a bush and spawn 2 plants. Bronze 5 double penta

ChemicalBuster2/3/2018, 9:22:53 AM1 votes

They want you to feel like your doin damage

Silverjust2/3/2018, 2:47:29 PM1 votes

I think it is more needed than just rune nerfs

SwiftKitten882/3/2018, 4:10:59 PM1 votes

{quoted}

There is a distinct lack of one shots. This was season 3 if I remember right.

Do you know why there is a lack of one shot's and Draven doesn't do 2k crits? Because there were no keystones to add artificial dmg, there were only passive minor buffs that gave you meh stats like some ap, % ap/ad (max 6% if I remember correctly) some penetration, tanky stats for the tank tree and mostly mana stuff for utility and shitty gimmicky stuff.

Was it perfect? fuck no. 30/0/0 masteries Akali/Kayle/Jax soloing baron and both teams was horrible, but it was much better that everyone getting too much dmg and burst.

What I'm trying to say is that we need to tone down the dmg. Remove the 12%, 7% etc. It's too much, go back to the low 0-3% way-old runes had. Reduce or remake the dmg keystones and runes so they are there as a bonus, and not a must-have thing in order for champions to work. It might seem fun, but it's unhealthy.

Sorry for the rant, just had a nostalgia trip.

been saying this for over a year now.. .. damage creep is absurd

RainbowIcee2/3/2018, 4:34:51 PM1 votes

so what you're saying is if current Volibear is meta to use the game is in a good state?

squido2/3/2018, 5:12:53 PM1 votes

Amazing post! I honestly wish riot would release a classic league game mode where everything was back in it's old roots. It's sad seeing such a great game become so unfun to play. You have my upvote.

GigglesO2/3/2018, 9:00:39 PM1 votes

I miss where everything wasn't GG I one shot you first.

As much as I hated last season in comparison to previous season I would much rather even take season 7 right now.

Darkin Hybrid2/3/2018, 9:29:19 PM1 votes

You know what's even worse is that the balancing team or the team who reworks champions, makes new champions doesn't balance the damage power through all abilities equally, instead they put most of the damage on one ability which is quite an underestimated problem.

Some examples; Zoe (Q) and new Swain (Q)

Anu3isII2/3/2018, 9:57:38 PM1 votes

Man, I forgot those long fights xD