This game has become ridiculously fast paced... too much dmg out there guys!

I will obliviate·11/8/2017, 11:49:09 PM·57 votes·2,485 views

I read a thread about how Press the Attack keystone is so OP... well, not really... I think that everything is OP now... I mean, think about Predator keystone for assassins (a second ghostblade active... or a ghostblade active for akali for example... good luck getting away... you're not)... think about unsealed spellbook (changing summoners can be very handy) or kleptomancy for supports ...good survivability potential with the consumables you have the chance to get and together with the supp items they make very decent gold too... think about aftershock on huge CC tanks (yeah... sejuani is even more broken now )... think about Arcane Comet in sorcery... not to mention the insane late game AD and AP gathering storm offers...

Every role has at least one keystone that is just ridiculously overpowered... and not because it's more powerful than all the others but because all of them combined make the game ridiculously fast paced... I mean come on... I took 1st blood with ashe last game on level 1... just because cait didn't think that 3 AAs and a W would destroy her and she didn't have Press the Attack herself (he used electrocute) and I had the advantage...

Now you will say it's just Press the Attack, but it's not... a rengar with predator was blowing out opponents left and right right from the very beginning... he didn't even need items to have one shot dmg potential and his speed for chasing made it impossible to outplay him unless he played REALLY stupid...

I think the biggest problem is the whole scenery... too much early dmg RIOT.. just too much early dmg on everyone... kills are being shot out left and right... people are being blown up... so much dmg makes things really toxic out there... it's not a fun game.. just a matter of who starts off better...

Finally, I think the takedown masteries are just stupid... so now if you get kills, being ahead in gold is not enough? now you get extra perks? Why? so that the other guy will have 0 chance of getting back in the game?

I think, my personal point of view of course, that this insane dmg potential that is everywhere is leaving less and less room for outplays...

On a happy note though... Press the Attack has finally made my beloved Ezreal relevant again... I mean I can at least compete with the hyper carries now... not beat them late... but compete at least...

thanks for reading :)

31 Comments

NTrumpWeTrust11/9/2017, 3:27:15 AM11 votes

Idk about you but i quite enjoy being one shot by hec with mobis and a jungle item. Right guys?

AetherArising11/9/2017, 6:08:18 AM5 votes

I took Lethal Tempo on tristana. JESUS. FUCKING. CHRIST.

I had an alistar support with aftershock and he had god-teir peel, he managed to land every dash-knockup right when i was on top of the enemy.

I was against a Janna and i believe a twitch? I fuckin' went ham on Janna level 1 with only Alistar's knockup and my E to dish out the pain. I 100-0'd her and she DC'd for a few mins. Big mistake, we towerdove Twitch and took first tower at 4 minutes or some bull like that. The laning phase is getting shorter and shorter, and the late game is no longer a strategic battlefield where you can sneak off to snatch Baron or Dragon and expect a team to follow up, since every time people go mid it's an instant bloodbath. There's no holding back, towers are even weaker than before, and 5 man mid-lane towerdives happen nearly every game

League's just getting better and better -.-

(not to mention that I, a shitty af 3rd time Fizz still stomped with Dark Harvest and could go around one-shotting everyone, dispite being camped early and starting off at a 1-4 or so deficit. Oh dear god what is league becoming.)

redniwediS11/8/2017, 11:54:44 PM3 votes

Ever since League came out things have been speeding up. Everyone is getting more mobile, more durable, more lethal, and it's a very old trend by now. League hasn't change course, it's just taken an extra large step forward today.

I personally dislike it, but as someone who likes playing a rather outdated champion type the constant need to adapt to remain competitive is part of what keeps this game fresh for me.

Byzanthia6/1/2019, 9:50:58 PM2 votes

Bump for TRUTH.

Team fights last what, two seconds? Just ridiculous. Game is ruined.

MysticDreams1211/9/2017, 3:30:05 AM2 votes

Comet is shit man. Mages don't even have a good keystone, let alone a magic penetration one.

Azadethe11/9/2017, 1:38:27 PM2 votes

Most of your complaints are made without really knowing your keystones.

Predator: Has a horribly long cooldown, and can't be used at all until you have shoes (145 sec - 125 sec), the damage boost is not better on average than a Thunderlord's, and the charge is often broken by damage.

Unsealed is a trick/trap. There's really not many uses for changing summoners other than you having F'd up in the first place.

Kleptomancy is garbage. 5 gold on hit is not really a strong utility. Much better going with Aery in most cases. The items offered are pretty crappy and don't have enough influence to really change the flow of a game.

Arcane Comet is garbage on 99% of champs. It requires a significant cc/slow to hit, and needs single target skills to really shine in resetting. It averages about 600 damage done a game if used CORRECTLY.

Gathering Storm has been severely nerfed, and there's better uses for the slot. In a REALISTIC game, you will only reach 24 minute mark AP/AD bonus, which isn't that large.

Your Rengar wasn't blowing people out of the water because of Predator. He was most likely blowing people out of the water because they fought him near bushes. Rengar's kit simply doesn't reward early game kills unless people allow him to spam his bush passive, even with Predator, and Predator early game has a 145 sec CD.

Jezebelle11/8/2017, 11:53:20 PM1 votes

League is quite slow compared to other MOBAs, this is good for the game IMO, but I understand and totally empathize from where you're coming from.

Jayce Top11/9/2017, 8:23:15 AM1 votes

Id rather play 20-30 minute games than play 30-60 minute games where its all based on team fighting. At least when its fast paced I can carry 1v9 easier even with feeders/afks.