ARAM Balancing

q123we·7/18/2017, 6:47:48 PM·1 votes·671 views

Riot Developers,

Please, please, please find a way to balance ARAM champ selections based on poke, tankiness, and cc. Sometimes (a lot of times) the match-ups are just plain annoying and unfair. Many of these 'unfair' matches are so swayed in one direction, a team can't even touch an enemy tower.

Thanks!

9 Comments

Juskivel7/18/2017, 6:52:14 PM2 votes

balance aram

lul

The Leo Cat7/18/2017, 7:01:24 PM1 votes

Balanced ARAM... kinda defeats the point of random match ups.

Modern Support7/18/2017, 7:03:37 PM1 votes

After the ARAM changes losing early inhib is really punishing which puts poke champs & ADCS at the top of the winrates. Sona, Ziggs, Maokai are the storngest champions in ARAM with Sona having a 69.7% winrate, Ziggs having a 67% winrate, and Maokai have a 66.5% winrate.

Before the changes to ARAM were super minions buffed your minions you had gold gen items in ARAM coin, spell thief, relic. Relic made melees playable since they were punished less by poke. Though spell thiefs did make poke mages have higher income tanks were actually viable in the early game without being severely punished.

ARAM also has a history of being plagued by ARAM only accounts where they only own the top tier aram champions. I'd like to see a system put in place where owning x amount of champions will let you choose between a few champions say 80 champions for a choice between 2 and every 20 past that will give you another choice. If a system like this isn't put in place maybe owning most of the champions should grant you 1 reroll and owning them all should grant you 2. Currently you cannot gain 1 reroll per game as you need 250 points for a reroll. The current formula is 30 points + (1 x # of champs owned) meaning you will only get 167 points per game if you own every champion.

It's almost impossible to balance ARAM purely because of the fact the every update SR has it will go to ARAM.

bàn7/18/2017, 7:51:13 PM1 votes

How to fix Aram

  • Enable all champs so it's actually RANDOM
  • Give everyone 1 Reroll EACH game
  • Up dodge timers
  • Remove summoner spell "Mark"
Erockandroll7/18/2017, 8:26:38 PM1 votes

The problem with forcing the comp is, people don't want to get pigeonholed into a particular role.

But this is also why we have re-roles. If you care that much about comp, (And I'm not sure people will agree about what a good comp looks like) you can spend your re-role trying to get a tank. But at the same time, someone who doesn't like playing tanks should be able to trade/re-role that away, and not be given another tank cause comp. (We will just run into the Auto fill problem. I play ARAM to get away from that shit.)

And even that will be difficult to create balanced comps just from a fixed role standpoint, simply because viability on ARAM can be more kit dependent, rather than just their role. (Even if teams were forced to have one and only one support, teams picking up Sona would have a strong advantage.)