Generating a bounty from a cs lead as a tank and giving it to the enemy adc... imagine the horror

Real Sexy Yoona·1/15/2019, 11:16:40 AM·54 votes·17,392 views

(image used to display how easy it is to accumulate a bounty from a cs lead. Not saying Irelia is a tank. please continue reading as the title is relevant to the body) https://imgur.com/rQ1Bxmf

Screenshot from TF blade's newest video and he has a 500 Gold bounty solely from a 38 CS lead I'm fine with the logic behind generating a bounty from a CS lead, but aren't the numbers really off?

Here me out here, replace the irelia with a tank champion and lets say a tank champion ended the laning phase with a large bounty from a cs lead maybe a kill or two.

Tanks are suppose to go in, sOaK iN DamAge lul, and preferably disable/distract the enemy carries. If there is a bounty on a tank's head, it tells the tank player everything that a tank is not suppose to do. You would have to play the fight flawlessly or you just put the enemy team back into the game Or if you were the only one that won your lane and all the other lanes ended equally, you dying to the enemy carry probably just won the enemy team the game.

Understand that since ADCs hit their powerspike mid-game with 3-4 items, you could cost your team the game if you played well during laning phase (out csing, killing etc) and then giving bounties to the enemy adc. It's to the point where intentionally dying to the enemy support or non-carry champ can be a smart decision.

The worst OUTLIER situation I've had was (in the kr server where I'm playing at), where my kled went 8/0 with a cs lead and gave the enemy adc corki back to back 2000 bounty gold from dying twice. Sad part, me as an ADC won the lane, got tower which was why the corki and his support rotated top in the first place. We pinged and everyone heard the package but 2 mistakes = corki gets his items a lot earlier than he should and we auto lose the game.

Please please correct me- rebuke me if I'm wrong or missing out on some details. Again, I understand the reasoning for a cs bounty but the numbers seem really off. Also for champions (mostly tanks) that can do what they do with or without gold, it seems better in certain situations that they don't have a gold bounty so that item-oriented enemy champs don't feast on your death. Which would then mean that in certain situations, it is better to not win your lane. Like imagine purposely missing cs in those situations, It seems so ridiculous and unreal.

46 Comments

Satakieli1/15/2019, 11:26:48 AM47 votes

IMO this whole CS lead thing is unbalanced. Imagine having a midlane, something like Anivia vs Leblanc or a champion with virtually no waveclear. Of course the powerfarmer will have a CS lead and a bounty, if he is not feeding. It's not fair getting 500-1000G just because a champion's kit is better at farming, and maybe weaker in duels?

Syrile1/15/2019, 11:34:10 AM14 votes

The whole concept is wrong. Some champions are great at scaling (wait, not really anymore with the burst damage...) and wave clearing (even with Riot nerfing mage wave clear so much. Some are good at 1v1 fighting. But a CS Bounty means that even if you play correctly you are punished for this if you die. Worse though, a death is already a huge penalty with CS lost and experience. And a huge buff to someone based on getting items to get kills. It is just making the game even worse than it with the burst and no-counterplay or strategic play.

BestPudgeNA1/15/2019, 6:59:05 PM10 votes

I've had an 1000 gold bounty on me as Udyr when i was 0/1/0. It's just actually a joke.

TheWorldinColors1/15/2019, 11:43:39 AM7 votes

Yeah. You could also lose your team the game if you take a kill as a support or tank.

1000 gold to a leona or sion means nothing.

1000 gold to a tristana, kaisa, twitch, vayne- oh hell... if she gets bork and rageblade... every defense mechanism is meaningless

Hayaishi21/15/2019, 4:21:37 PM6 votes

The CS bounty is a testament of how the balance team sees the game.

You are not meant to powerfarm, if you are not making plays you are not playing LoL how they want it to.

Raiyza1/15/2019, 6:03:46 PM5 votes

I was 0/0/1 with a 40 cs lead playing Caitlyn last night. I had a 450g bounty on me. I think that's just stupid.

Just the Lip1/16/2019, 9:44:29 AM5 votes

Literally watching LCK match SKT1 vs JAG.

And this happens.

https://imgur.com/a/pwbhdQZ

2 cs up, 1 kill down, 2 deaths...

WITH A BOUNTY...

Commentators kinda paused for a moment when they were talking about his bounty, a "wtf" moment realizing that this is just ridiculous, but they state after a few seconds it has to do with "averages" and move on to casting the game.

Syrile1/15/2019, 2:35:41 PM3 votes

The thing is, it is just an attempt to remove skill from the game. Much the same as many other changes made over the last bit with League. It is a trend with a whooooole lot of games unfortunately.

Sire Hippington1/15/2019, 5:51:44 PM3 votes

I think the biggest issue is that all the bounty goes to the killer, creating insane gold spikes for single champs. I think it should be split between all that participated, and the max gold** a single player **can get from a kill should be reduced from 1000 to 500-600 so we have less insane swings.(also, rework dravens damn passive)

Another big issue is that the bounty is often falsely called 'CS'-bounty, which gives the impression it's simply based on CS difference while it actually works quite different, cause alot of clarity issues. As it is, your bounty is increased based on the gold-difference from minions+monsters between you and the average of the enemie team. The average however is callculated as team gold from monsters+minions divided by 4, cause we have 4 income streams with jungle+3lanes. So just compareing with you're direct lane opponent doesn't say much for the bounty.

Takeing you're example, given that the game is 8-2 kills for the other 8 players, it's quite possible that the rest of the opposing team was quite far behind and so the gold average was less than what Gragas had. Gragas might have had the most gold of his team for all we know. While this makes some sense, it feels a bit unfair for some positions, A support can virtually never increase his bounty exept with kills, while sololaners rather quickly get above the average despite just beeing even with their lane opponent.

As for the numbers, atm you need a 250g difference to get the first 50g bounty increase, after that it increases another 50g for every 150g difference. Which means once you reached the breaking point, 1/3 of your income from minions/monsters is added to you're bounty, which feels a tad much to me. 1/4 (50g for ever 200g difference) should be enough.

Biscuit Bite1/15/2019, 12:36:50 PM3 votes

CS is a 1999 old concept. CS should be taken out of the game.

Z3Sleeper1/16/2019, 7:05:33 AM3 votes

CS bounties are fine. But I thought it would just be an increase based on CS not a punishment for being ahead in CS.

Yeah, numbers are off and so is the mechanic as a whole. What I thought was that it was gonna be that 30% of your CS gold was gonna factored into your bounty regardless of whether you were ahead or not.

What we have now is not what we thought we'd have.

ValyrianBlade1/15/2019, 2:30:01 PM3 votes

The whole concept of a cs bounty is just dumb.

CS used to be a skill in League, by improving in cs you greatly improved your chances of winning and it was an important part of ranking up.

Now, it doesn't matter. CS bounties are based on the difference between your CS and your opponent's, so if you cs worse than you otherwise would you're 100% of the time either decreasing your own bounty or increasing your opponent's. Either way, all it takes is one kill to wipe out your CS mistakes.

I understand the reason is to punish proxy farmers and basically overly passive play. The solution should have been obvious though - allow CS to prevent your opponent's bounty from going higher. I.e. CS can offset your enemy's kill bounty. It can't however add to it. If you're already getting a bounty from kills you've earned the CS lead you have.

SuffocateMeDaddy1/16/2019, 7:11:21 AM2 votes

Bounty system rebalance is ninja buff to tanks. Your only option on lane vs tank is to farm and hope for lategame. Tanks however do not need CS to be relevant. So you are getting bounty for just trying to play the game.

Sirsir1/15/2019, 4:30:19 PM2 votes

You get almost as much from a CS bounty as they get for working for the CS (ok Irelia doesn't really 'work' for cs but you get the point).

It needs to be at least half of what it is now.

Although as someone who sucks at CS its nice to be rewarded for it [slayer-jinx-wink]

Handy Sandy 1/15/2019, 12:59:02 PM2 votes

Tanks are suppose to go in, sOaK iN DamAge lul, and preferably disable/distract the enemy carries. If there is a bounty on a tank's head, it tells the tank player everything that a tank is not suppose to do. You would have to play the fight flawlessly or you just put the enemy team back into the game Or if you were the only one that won your lane and all the other lanes ended equally, you dying to the enemy carry probably just won the enemy team the game.

when a tank is ahead there isnt enough damage existing on the enemy side to threaten them, u gotta sit there for 2 mins blowing every ult. this just isnt their meta but wait until the next shift and this is what will be happening. thats the whole concept behind this, if you're farming or getting enough kills for a bounty, then that means you have an item or two above whoever your counterpart is and, rather than then killing you, you should be killing (or tanking, if you're a tank) them. If you fail then it's your fault because you had blew an advantage, i don't see anything wrong with getting punished for that.

for instance that irelia has a level and a couple more item parts than Gragas. If she and him were 1v1ing, irelia would definetly win. However, say she's bad and loses that 1v1. Does Gragas not deserve a reward?

LordGeovanni1/15/2019, 11:32:43 PM1 votes

but the irelia team also has a kill lead which means that the team also has a general gold lead?

MasterDClone1/16/2019, 12:05:22 AM1 votes

I need to see turret shards taken because i assume he too some of those

Stróc Dúnmharú1/16/2019, 1:37:32 AM1 votes

CS lead shouldn't give bounty at all. Player A shouldn't be punished because Player B can't last hit to save their life.

Hammermancer1/15/2019, 1:04:49 PM1 votes

this is how i attained a 70% winrate on taric+leo bot lane

I Smell Pizza1/17/2019, 12:13:13 AM1 votes

Git gud?

Cait Main1/15/2019, 7:52:50 PM1 votes

Isn't that just a 2 kill bounty. And like 1 kill is about 17 cs in terms of gold. Plus looks like the rest of his map is winning which is the only time you get a cs bounty.

Still feels bad but that's just a comeback mechanic in action. If you got bopped bot lane and mid lane then top bounty would be a lot less.

Sugarlicious1/15/2019, 8:47:37 PM1 votes

On the bright side, it might make them target the tank instead of the adc or mage and buy you enough time to win the teamfight :D