[Champion Discussion] Mordekaiser; Is he the best Champion in the game? Why or why not?

TheKingofEloHell··18 votes·11,300 views

I want to talk with you guys about Mordekaiser, and I am curious in hearing your opinions on this champ!

My name is TheKingofEloHell, I have mained Mordekaiser for over 8 years. I am approaching 3.6 million mastery, but despite all this time playing Morde, I have never made it past Diamond 5, 98 LP.

It’s not that Mordekaiser isn’t viable in Mid to high diamond, masters or even Challenger, because there are a few Morde mains on various servers across the world, who have hit Challenger while playing only Morde.

So it’s doable. What’s holding me back? What’s holding you back?

I think it’s attitude really. In my hueart, there are normal ways to play Morde, and the there are ways to play Morde that realize his full potential. The best Morde mains do not dwell on these strats, they may or may not know them, but they refine the basics of the meta;

Last hitting (more or less this amounts to wave control, and the best players know that if their lvl 2 is strongest they have to take advantage of that and go for that 7th or was it 8th? Minion to hit lvl 2 first. A good player pays attention not only to how many minions they have killed, but also the enemy to know when they will lvl l)

Lane control (Knowing your match ups to the point that you can accurately know whether freezing a wave, (easier to gank, and denies gold/exp) or when to shove a wave, (enemy cannot farm well under tower, or you want to pressure a gank or roam with your jungler) knowing when and how to trade with your lane opponent.

Map awareness (Staying aware of where the enemy jungler is for a long as possible while still maintaining a confident lane presence)

Objective control (there are a lot of very powerful plays to be made if your team stays on top of objectives like Drg, Rift and Nashor)

Team fight control (Morde doesn’t always go for the adc ghost. Aside from the obvious that the adc should be the hardest champ to catch, some other champs provide major HP, or AP for Morde. Others even have special Passives, like Udyr ghost keeping bear stance)

Rotation (a strong Morde player knows to shove a lane prior to Drg spawn, know how to read the map and with that information make the best use of their roaming, as Morde has awfully low base movement speed; 325)

Proper builds (you won’t see a Challenger Morde troll building for example, there are no "just for fun cuz why not games", they know and go for the most optimal build for every lane and every game)


So with Mordekaiser, as I mentioned above, playing with the basics perfected will increase your elo; but something I want more than Challenger elo is a purer game. If that makes sense?

I want to perfect the meta, to break it down into something cleaner.

At the end of the day, all that matters is taking out their nexus before they take yours.

This is why I main Mordekaiser. His ultimate has the ability to create a major advantage for your team, but only if that team is grouped together and only if you can make a catch on the enemy.

This makes Mordekaiser a wheelchair champion. If you build around him, and play around him, Mordekaiser is strong. But if none of that happens, he is just an immobile champion whose kit is not useful to his team.

I feel like I’m rambling so I’ll try hard to pin down what I’m trying to say.


Mordekaiser has 4 major potential strategies. All of them require cooperation from your team.

1- Mordekaiser’s W has the longest ability description in the game and because of this most people don’t know that Morde has Soraka level healing potential not only for himself, but also his allies!

   How it works: Morde W is a circle he places around himself *and* an allied unit. After 4 seconds, or when Morde detonates it early, both circles damage all enemy units inside. Of that DMG, a % is **converted into a heal for Morde or his Ally unit, depending on contents of each player’s circle**

  Only 2 units can be *drained* so minions = 25% of dmg dealt converted into a heal, maximum heal is 50%.


  But Jungle Monsters and Enemy Champs grant 100% of the detonation dmg as a drain, making the maximum heal potential **an insane 200% heal.** It can heal up to 750 for both Morde and his Ally every 5.5 seconds.

So Morde’s ally heal alone is a huge mechanic, but since so many players don’t know this, Morde is gimped in his potential. Imagine if your JG knew that heal and waited in your lane bush top for you to be ganked. Abusing the heal mechanic makes it easy to bait the enemy team into committing to the fight before you and your Jungler turn the fight and score sums and kills. Killing enemy JG early can snowball the entire game as we all know. But in most cases Morde is forced to play much safer than he could, not because his plays are bad, but because teammates will likely flash when he attempts to turn a fight, leaving him to die. I hate this. Unlike the Challenger Morde's who likely accept that players are not going to be reliable, I shoot myself in the foot all the time, going for the best possible play because I know that if we go for it, its doable. I tilt really hard when that happens.


2- The Holy Diver; a play that requires your entire team to be on board for. This is the play in its ideal form; your Jungler red wards Drg pit at your lvl 5; and bot lane pushes as far to enemy bot tower as they can for the next 60 seconds. If they are able to get the enemy bot lane under their tower, that’s perfect.

At lvl 6 you teleport to the red ward in Drg pit, while mid lane rotates top. You and Jungler take Drg together and afterward you dive bot lane from behind their tower. The first 1-3 tower shots will hit Drg and after you or your Jungler go ham, you use Morde’s W to heal back up to full. This play can kill at least 2 and sometimes up to 4 players if enemy top tp’s, mid roams or their Jungler tries to help. Because Drg can tank for so long and attacks in an AOE, it’s very easy to kill pre lvl 6 champions. This play almost always leads to first tower and sets the entire team ahead.


3- the Petting Zoo attack; after the Holy Diver, rift herald spawns about 2 minutes later. If you and Jungler can kill top or enemy jungler before 12-13 minutes (next drg spawn) you can use the ghost from Morde ult to take rift easily. Keep that buff until next drg.

After Drg and assuming your team got it, get entire team to go mid or bot. 5 players, a minion wave plus dragon AOE siege and Rift tower burst almost always equals an inhibitor. Taking an inhibitor that quickly with as undeniable play as this ruins the morale of most enemy teams. From there, Baron is an easy secure.


4- Baron; at 20 minutes the 3rd and usually final Dragon of the game is taken by your team, because of Holy Diver and Petting Zoo, your team believes in the importance of Drg objective and you don’t hear anyone whining about it “just being Cloud Drg” (Can we all acknowledge that cloud is the best drg? Free movement speed out of combat? On a coordinated team that = insane map control)

Even with the extra HP on baron, if Morde has a Gunblade built or at least 260 AP and at least lvl 11, (15 seconds longer on ult duration) he can SOLO BARON with Drg tanking it. In this case, after Drg, have a red ward ready to place in the baron pit as you direct teammates to 4 man mid or bot; (whichever lane you’ve been focusing the most this game with the prior two plays) while you solo Nash. Worst case scenario someone on the enemy team knows what you’re doing and steals baron, but your team takes another inhibitor and makes it harder for the enemy to come back. Best case scenario your team keeps the enemy busy and clueless as you solo Baron and secure the buff to end the game with.


These plays define Mordekaiser in my opinion, and I think they represent the meta Morde embodies. Every successful Morde ult or Drg should lead to a tower. Every tower takes you closer to their nexus. If you break the game into 6 minute intervals, and play around each Drg, you can win games in almost any elo, with any skill level on your team; stress free.

It doesn’t bother me if a teammate is bad. What bothers me is when they are stubborn, closed minded in regards to the play potential Mordekaiser represents.

I tilt so hard when teammates farm instead of Drg, or flash away instead of using my W to heal and win the fight, or follow me and Drg to baron instead of pushing a lane, thus leading the enemy team to Baron and ruining our momentum. Morde is a momentum champion, if you get an inch, you can take a mile.

To anyone below me in elo, what are your thoughts? How do you prevent tilting when teammates don’t believe? If you had Morde on your team, would you go for these plays?

For those reading this that are higher elo than me, what advice do you have for me? Without muting all, and without giving up Morde, how can I finally get out of D5 (without demoting lol)

Thanks for reading and I hope this mobile texted post makes sense.

Haters call Morde bad and that's a score Imma settle, cuz' I put the meta in the MASTER OF METAL!

36 Comments

Desypher12 votes

Your title is a bit misleading. He is far from the best champion in the game (that's more opinion than anything, really), but he has his pro's and con's.

TheKingofEloHell3 votes

{quoted}

Your title is a bit misleading. He is far from the best champion in the game (that's more opinion than anything, really), but he has his pro's and con's.

If you ask a question and ask for elaboration, how can a title ever be misleading? Kindly read my post, and decide for yourself where you stand with regards to Morde.

Desypher9 votes

Well, the title asks "Is he the best Champion in the game?" which is misleading compared to what you are really asking. But as to what I think, the person playing him has to be good. He is more skill-based compared to some of the other champions (up for debate) and had the potential, but that's up to the player to exploit that potential

Frostfel5 votes

Mordekaiser has unfortunately been mixed up so much by Riot that he really needs to change. No one who has actually played Mordekaiser will argue that he doesn't do enough damage, I mean omg his damage is insane. However his shield isn't beefy without cutting into his damage, I mean his "rework" was designed to make him an ADC, high damage but squishy. Riot has accomplished this, but he never left his status as an immobile fighter meaning he is now an immobile carry. The problem with this is that as you said he is handicapped without heavy cc support. I mean if we look at him as an immobile carry then what are the only other immobile carries, Kog'maw and Xerath. Both of which are successful as super long range artillery. Just imagine Kog'maw as a melee champion and that's Mordekaiser. To answer your question (title) no I do not think Mordekaiser is the best champion, he is having an identity crisis on where he stands and does not have the proper tools to do what he needs for his "current role". Can he be deadly in a game of stand right next to him and fight, yes, but overall he is severely lacking compared to newer champions and needs to be redesigned to fit a core identity instead of the mix-match of ideas he has become.

This is only my opinion though.

Raid Boss Morde2 votes

Mordekaiser has plenty of damage, but the only time I will say he doesn't have enough is his rank 1 ult, which is countered by a potion. It's countered by so many things that it almost never kills anyone early without the use of Ignite. It would be pretty cool if his ult gave Grevious Wounds though

Tahminatrix 4 votes

Mordekaiser is strong but he is locked behind the same things Illaoi he requires his targets to be locked down in order to really function as a heavy damage dealer, although he can certainly punish assassins with a single q proc when playing defensively...ESPECIALLY if he has item 3078 and item 3053 his q benefits from base damage aswell

Raid Boss Morde2 votes

Kind of sucks that Trinity and Steraks are both AD items, making them bad purchases on Mordekaiser. It's a fun build every once in awhile, but it's no where near viable.

Beast Brawler4 votes

lol Mordekaiser's Q has a 165% total AD ratio I believe

Apocyliptic2 votes

Why are you, or whoever is, downvoting him? He's right, it's nowhere near viable. And it never will be.

That ratio could be 200% total AD. It would still be shit.

Raid Boss Morde2 votes

People aren't very smart on the boards, as you can see from up there ^

I guess some random silver/gold/whatever ranked players know Morde better than me, oh well

Raid Boss Morde1 votes

And? So you're saying you should go full AD and completely ignore that all of his skills deal magic damage, so any type of magic resist would make you useless, and your W would do negative damage and not heal you. Your ult would also tickle and not heal you for anything.

Annnnd because you're not dealing any magic damage, you're squishier because you aren't gaining as much shield as you would as AP

Tahminatrix 1 votes

Don't even look at item 3078 and item 3053 as your main damage source then? They both either help your mobility/stickyness, make your auto attacks faster or make you unburstable….

And you gain plenty of shield from your q....the ad damage into your q counts as damage from an ability... Ive done most damage on my team building those 2 items...

item 3146 item 3742 item 3151 item 3020 /item 3047 /item 3111

Raid Boss Morde2 votes

Nope, because it's not. If you want to help your mobility and stickiness, you're playing the wrong champion. The most you can really do is Rylai's, but the build you're bringing up is pretty awful, but you definitely know Morde better than me, I assume. You can even look at his most frequent builds and highest winrate builds, none of them include Trinity and Steraks, because those items are much better on actual AD champs. I don't think there's a single AP champion in the game who uses both Trinity and Steraks normally.

Tahminatrix 1 votes

when did I say normally?

These items may only be situational but you would have to be in a pretty bad situation to have to build them you are getting bursted and need to be more mobile/ the enemy team has too much cc or you need to play around the enemy assassin and nuke them with q when they decide to dive your carry.

Highest winrate builds tend to be builds that you would go for when you are in an ideal situation or matchup...

There are such things as builds meant to alleviate a potential loss....

Best example I can think of is a rammus with 5 mr items...not highest winrate because he would up against a team full of ap champs...

And you legit just agreed with me "if you want to help your mobility and stickiness, youre playing the wrong champion"

Again, not a good matchup/situation...alleviating the problem...

[{quoted}](name=Raid Boss Morde,realm=NA,application-id=3ErqAdtq,discussion-id=sQiOEEwA,comment-id=000100000000000100000000,timestamp=2018-05-15T21:43:44.050+0000)

I don't think there's a single AP champion in the game who uses both Trinity and Steraks normally.

Skarner and don't even say hes not ap...his r and q are the only abilities that have an ad ratio....for morde its q and e...

BuT hEs An AuTo AtTaCkEr morde has to auto too if he wants to do any form of meaningful damage (for a melee) outside of r even with a lot of ap..

if morde is "ap" to you then so is skarner.

I even won almost everygame I built item 3116 on skarner when stoneborn pact was a thing...and dear god it even outhealed darius`s bleed.

Raid Boss Morde2 votes

There isn't even a time when you want to "situationally" build the items. If you are getting bursted, you build Spirit Visage for the durability and sustain. If the you need to be more mobile, you buy Reverie. If you the enemy team has too much CC, you buy Merc Treads. If you need to nuke the enemy assassin, you can go the full pen build or gunblade. There are so many better options than Trinity and Steraks. A potential loss is going that build lul

Skarner isn't AP though, he's a tank. I don't understand your logic at all honestly. If you wanna get specific, he has some AP ratios, but he also has physical damage on 3 of his abilities, where Morde only has magic damage on his abilities. That's my point here, so the ratios don't matter as much because people build resistances. Mordekaiser is AP because all of his damage is magic damage, and he has a few scalings for AD because of his high base AD (or used to be high before the preseason), but it's not so he's meant to build AD. He can build some hyrbrid items like Gunblade, but Gublade is pretty awful on him anyways. Notice how the ratios are total AD and not bonus AD? That's because he isn't meant to build AD, he's getting damage from his base AD

Tahminatrix 1 votes

[{quoted}](name=Raid Boss Morde,realm=NA,application-id=3ErqAdtq,discussion-id=sQiOEEwA,comment-id=00010000000000010000000000000000,timestamp=2018-05-15T23:22:02.982+0000)

There isn't even a time when you want to "situationally" build the items. If you are getting bursted, you build Spirit Visage for the durability and sustain. If the you need to be more mobile, you buy Reverie. If you the enemy team has too much CC, you buy Merc Treads. If you need to nuke the enemy assassin, you can go the full pen build or gunblade. There are so many better options than Trinity and Steraks. A potential loss is going that build lul

Skarner isn't AP though, he's a tank. tank bruiser juggernaut assassin duelist etc etc etc...

pretty sure Zac is considered ap...oh wait no according to your logic he cant be because hes a tank... Guess maokai isn't ap either...hes a tank...nope no magic damage or ap scalings here...

You can make fun of my "logic" all you want and put me down as a person just because I have a separate opinion from yours...doesn't make you right...also visage doesn't give you a massive shield that prevents burst..or gives base damage..or tenacity....and reverie only lasts 3 seconds...that's initiation / hitting someone with your last q not staying ontop of them...

and didn't I already include item 3111 ? you do realize tenacity stacks..multiplicatively ...in a way they are just as effective apart as they are together in a way if it was additive they would be op together and comparitively weaker apart

But no just ignore the 70+% tenacity on mordekaiser go into that team that has no knockups/backs but tons of roots and stuns and see what happens.

... That's because he isn't meant to build AD, he's getting damage from his base AD

item 3053 the answer to atleast half of mordekaiser`s weaknesses when youre against an unfavorable team comp...also gives him base ad...

this is getting nowhere , you seem really stubborn and I hope your mind opens up, have a nice life!

Raid Boss Morde2 votes

Zac deals magic damage, yeah, but would you consider him AP champion or a tank? He's a magic damage dealing tank who can build AP, but that's not a viable build again, which is going back to my point. You never see Zac, Maokai, or Skarner building AP, just like you wouldn't see Mordekaiser building AD unless you're just having fun, which is fine, but it's not a viable build. I don't see how it's putting you down as a person, but when you're pretending like you know Mordekaiser more than I do, it's a little frustrating. It's not like I one trick him or anything, it's not like I would know more about Morde than the average player, right? If you wanna have fun, play the Trinity + Steraks build, but don't claim it's viable and say it's a situational build.

Spirit Visage is hands down Morde's best defensive item, because Morde's kit is heavily focused on sustain. Yeah, I know tenacity is multiplicative, but Sterak's usually isn't worth grabbing if you want it for Tenacity, unless you can already 'abuse' the other parts of the item.

If you wanna count that as stubborn, go for it, but you're pretending like you know Morde a whole lot more than me. There aren't any other Morde mains who think it's a viable item either, unless they're silver and think it's a good way stomp plebs I guess

Tahminatrix 1 votes

im not pretending that I know morde more than you im simply stating the build is good in certain situations, how could you know how good the build is if you haven't tested it in a situation like the one I have stated.

You could have millions of games with morde and I would not need to respect that unless you have spent that entire time trying and comparing various builds in different situations.

Ive done it, it fixed my problems with cc, I don't even have to worry about morg or some other non knockup/back support trying to cc me because it doesn't even do much lol.

I`m not praising those 2 items because they "work" and that I was able to win with them im praising them because they solved multiple problems on their own for me in my previous games and gave me insane powerspikes upon completion.

Raid Boss Morde3 votes

I don't see the need to argue about anything further, but saying that I haven't tried numerous builds is pretty wrong as well. I've done just about everything as Morde against just about any enemy team comps. I've played the Steraks / Trinity build a lot actually, but it just doesn't bring nearly as good results as the general AP build or magic pen build. When I go into norms, I like to try out different things with him, so I've gone builds like full tank, on-hit, full AD, or even critkaiser.

Ez Been Real4 votes

i think you will have difficulty i have played against morde for a long time this post states that he is hard to play, and offers no real special strengths unless you play around his gimmicks which i agree with i think you would have much more success duo wth a jungler than solo for the same reason that adc/sup duos win more your character struggles to optimize without awareness of your kit's mechanics similar to yasuo, or orianna i think that as a mordekaiser player you more than others must be a vocal leader on the map I agree completelyt you have to dictate the macro plans because the majority of your power comes from neutral control

My advice to Morde players would be to find which champions synergize the best from a jungle perspective, then duo reliably using that synergy. He is much more dependant on teamwork for neutral control than other characters.

Mordepool3 votes

Best Champion in the game BAR NONE.

Fight me Boards. It's just another day for me

TheKingofEloHell1 votes

{quoted}

Best Champion in the game BAR NONE.

Fight me Boards. It's just another day for me

How many maces does it take to summon Malicious?

Mordepool2 votes

That Depends on the maces

Over Innsmouth1 votes

You need different bait for him.

BestPudgeNA3 votes

Morde is a disgusting ball of stats that quite honestly the game would better without.

D357R0Y3R2 votes

ball of stats

but has the most garbage base stats in the game and has 0 ability to increase his stats

makes sense

Apocyliptic2 votes

No. Morde's a terrible champion. He wasn't so bad before this seasons preseason, but he didn't get proper base stat adjustments number 1, and number 2 they took away every viable keystone that he had. The removal of DFT and Stormraiders hurt him a lot. If you compare his base stat increases to that of other champions it was actually just a joke, and it takes someone with a very thick skull to put the changes forward and not have called it a nerf.

There are no tips to help you improve either. If you want to get better at morde, or any other champion in general, or the game, watch people that are better at the game than you play. Pay for a coaching session. Cause fact is, if you aren't absolutely demolishing people in your current elo with mordekaiser you are making a lot of mistakes. And you certainly aren't playing the laning phase right, which is the most important part actually.

Anyway, after all the changes from season 7, morde is a mid game power house. Since his base stats are so low, he's no longer as big of a lane bully as he used to be. But with the new AP items, it buffed his mid game substantially, making him viable again. I didn't even play him before the AP item update because he was blatantly the worst champion in the game, by far. He's all good now though, if you play him correctly.

French Courtesan2 votes

where is option 3? Morde is fucking garbage?

Raid Boss Morde1 votes

Mordekaiser is nothing but a macro-intense champion. There's almost nothing you can do in your kit to outplay someone (enemies outplay themselves by not knowing what he does), and he never has kill pressure in lane. However, because you just have to focus on macro instead of your champion, this is what really improves your macro play, by focusing on rotations, vision control, turrets, dragons, baron, and whatever else needed to win. I think that's why there have been so many Morde one tricks reaching challenger, because these players are already good at the game, so they just apply their knowledge of the game to Morde and win.

AnataBakka1 votes

i didn't read but yea, morde is a great champ, just that riot doesn't make enough effort to show it

DeusVult1 votes

I dislike playing against morde for 1 reason

Sure, he is easy to gank and kite out 2v1 and if his flash is down he has no way to dodge CC.

But the reason that he is incredibly annoying is that he can attempt to deny minions under tower with his W. That shit is infuriating. And IMO it needs to go

ChasmOfTrossm1 votes

I will always like old Mordekaiser's kit more, from the visuals, to being able to kite people with your q. There was something really special and fun about his old kit that had just enough creativity and practicality to it to make it enjoyable. Then he got shafted to bot lane just as an excuse to set the premise for ADCs being able to jungle, which has ruined the entire fucking game, and eventually snowballed them into being one of the most broken and oppressive classes. Nowadays, Mordekaiser can only win lane against champions like Darius, Garen, or something with extremely low mobility or no interrupts, essentially meaning he has to go up against a champion with a dogshit kit in order to be played effectively.

Mordekaiser is not fun to play, he is not useful to play as with very few exceptions, he got reworked as an excuse to lay down the foundation for a fundamentally asinine adc meta, and now he just sucks.

He is by far one of the worst champions in the game for that reason, and frankly, the whole reworking him to set the new adc premise is reason enough to hate it since that's all that was left in the wake of his rework.

Jerry SeinfeId1 votes

[Champion Discussion] Mordekaiser; Is he the best Champion in the game? Why or why not?

no, he's not jinx or singed.

Enderspider1 votes

yes and no. he has the damage, tankiness, aoe and everything to be the best champion in the game, however he does not have any way of using those tools reliably

Elkington VI1 votes

No mobility and little to no "reliable" utility. Those two things alone would put him in the lower stratum of champion tiers imo. Adcs only get away with it due to often having entire comps built around them, but other pure dps champions don't really get that luxury on the rift.

KZ Engel1 votes

morde is good when people forget what he does

which is often

"jesus christ he just healed for his entire healthbar with a 1000 point shield," says the adc that went in melee range

then, next fight, that same adc stays at max range from morde

and morde dies without really getting much out of it

More from Gameplay

More by TheKingofEloHell