Aatrox Rework?
I like aatrox as a champion and I can see he isn't exactly "good" nor has he really ever been, but if you're willing to read this post i think i may have a rework idea that may make him work!
Passive: Every third auto attack you heal a percentage (basically his w, just a bit of an increase on the healing and make it scale with his AD a certain amount)
Q: You jump into the air and perform a diving attack. (same general concept just without the Knock Up. however make the target reticle a bit lager and if attrox manages to land directly on his target make it so that some of the cooldown is refunded and at max rank the cooldown is unlocked if you manage to hit an enemy champion dead on)
W: Attrox Harnesses the essence of war in a flurry of strikes and finishes with a final decisive blow. ( when you activate his W, he gains a burst of attack speed that rapidly decays and his passive changes from healing every 3rd auto to every auto. while this is active all healing nullifcation such as ignite or executioners calling apply only to his active healing and not the healing number. [exp. attrox is ignited and activates his w if his auto attacks heal him for 100, he would still only receive 60% of that healing but his W still counts the healing as 100] Once the attack speed completely decays, Attrox next auto attack deals magic damage equal to the amount he healed while his W was active.)
E: Landing this ability on an enemy champion marks them battle granting attrox decaying movement speed when moving towards the marked enemy. (His E would be exactly the same, however there would be an increase in the slow amount on it and if you were to Buffer cast his E with his Q upon landing attrox would releash a circular variant of his E that is the same size as the Q Reticle.)
R: Attrox transforms into his true form granting him increased attack range, speed and damage. However this form takes it's toll. (Make this a togglable ability instead of a major cooldown. Make it so that staying in this form drains HP while it is active [reason behind so much healing in his kit] and make it so that he can take "fatal damage" from this ability only if his blood well is active. If it Blood Well isn't active make it so that he cannot toggle his ultimate if it will kill him.)
R Passive: (his current revive passive)
Thanks for reading if you made it this far! If you are from riot and need any other questions answered on this rework don't be a stranger!