My team carried an inting top to victory.
Not just having a bad game, nope. Our Camille literally stood there and let the enemy team kill her several times. Nonetheless, thanks my hustle and hard work, my team was able to win once our Twitch decided to stop AFK farming and actually join the fight and I finally convinced our Yi that he should fight with me there rather than always trying to 1 v 3 or 4. And now our Camille gets credited with a victory for doing nothing. For doing less than nothing. For actually hindering everyone else's efforts.
I'm told, if I were good enough, I would immediately climb out of the MMR morass where I was placed, and that matchmaking isn't putting greater demands on me than anyone else. Well then, where are the games where I can goof off and feed or leave the game for 15 minutes or do ROFL full AP support but still get carried by teammates who are ranked lower than I am? Why does that never happen?
That Camille top has a 35% win rate, 1.22 KDA, higher rank, and higher MMR than me with 4.5 KDA but only 25% winrate. This is only one example, a particularly egregious one since inting gets rewarded with victory, but you can find a similar situation with at least one player on my team in all of my games. We need some explanation of how matchmaking and MMR actually work since it's clearly not a matter of getting matched with people at the same MMR and then winning and climbing if you play at a higher level than people at that level.