Is Devourer situationally broken?
I'm just gonna' cut right to the chase; sated devourer, I feel, is an extremely overpowered item on quite a few certain champs. I think we've all seen it by now, devourer being built on champions such as
,
, and
just to name a few. It turns these champs into unbelievably powerful bulldozers, and it just completely shifts the momentum of the game in such a radical way. That's all I had to say, but I personally am feeling a bit bombarded by the constant utilization of this stupidly overpowered jungle item......any thoughts from ya'll?
and
to name a couple because while other actual junglers can be left kind of in the dust if they have no on hit effects, build some on hit items with
while stacking up the ap and watch as you tear through enemies with your basics faster than ever before! Or watch
. Beyond that, we have seen it exponentially buff some champions like
did before it, so I am expecting some changes to be made in order to put its power in check like the for-mentioned "Thousand-Sunfire Cape."
and
ww no longer procs it on ulti and queen wrath (reksai Q spin auto attack aoe) wont proc it when its empowering your autos (this might be a bug idk)
and
or
and still turn losing lanes into winning ones simply by keeping 2 clears a minute going and 2 ganks every 5, then that probably needs some work...