Champions for change
I mean mainly fighters and I noticed something common to many of them and it bothers me. A lot of the fighters have long cooldown and it makes it harder to fill there full potential. Im playing renakton a lot and after some time i noticed that im losing a lot of 1 v 1 battale because of the cooldown of its attack. after savrel games to tast my Theory i moved to my other acc and played darius, aatrox, trayndmere, master yi, volibear warwick and savrel more and all of them hes the same problame!!! There cooldown are to long!!! for example teemo is an ap champ so if he is doing blinding darth and toxic shot with 1.20 (for example) he only need to do basic attack and he can kill almost everyone and mage and ap users that have 300+ ap can kill all the fighters with out eny problame. Viger with is e then w and finis with q when he have more then 300 ap can kill eny fighter against him. Ahri have charm then q and w and finis with ult if you are still alive after that and if she use ult you are dead. Annie, Lux, Ryze, Morgana, and twisted fate have stun that hes a short cooldown and in a team fight that is much more helpful then some damage a fighter does. Heimerdinger have his machines and Azir has his sand soldiers. so what i think so by done in the next patch is to short the fighters cooldown and to weakind some of the mage i mentioned and to make some of there ablitis two three sec longer. and for finis im sore that every person that mean fighters for a long time has noticed that mage have an advantage on fighters and that fighter lose more 1 v 1 battale and in team fight because they cant use there ablitis more often. if someone from riot will see that and will comment i will thank him.
thanks for reading :)