Dynamic queue is part to riot's plan to attract new and younger players and ignoring the older ones
Things that I have noticed:
- Dynamic queue remained in place after major backlash from the solo players of the community.
- A surge of League of Legends Ads lately
- Gradual removal of blood and cigarettes so that the game is playable younger generation
- Hextech system release with higher chances of obtaining keys when playing with "friends"
- The recent art updates to make the game more visually appealing
Riot's current target are those still in grade school, kids talk more about games then adults and bring are more likely to bring in their friends. They brag a lot more and with how easy it is to boost someone out of bronze now, these kids will get to like silver and brags about it causing other kids to want to join in. Riot want kids to grow up playing league of legends like a sport, so they have to make the game playable and promote it for the younger generation.
Older players are not likely to have friends playing on online game with them. A lot of older players are playing the game by themselves as solo players. Riot is making the decision to ignore them, because if they succeed in making the children of the future addicted to the game, they will make way more money in the long run. These kids will spend money earlier in their life on games and continue to spend on it growing up. Riot is planning way ahead into the future.
TLDR: Riot's plan is to control the new generation. They want to control the future and make an empire of LOL-playing kids. They want children to gather friends to play the game young, continue playing and spending on the game as they grow old.
This is their "ideal" world, but their plan might fail so that is why they can't dismiss solo queue's return entirely yet.
In the Riot pls segment, under "The Vision" that Riot has in bolded words.
> We want League of Legends to become a global sport that lasts for generations
and
> Imagine growing up with League the same way others have grown up with [other sports]
additionally, something else that they admitted to was
> As we stack-rank our development priorities, we’ve had to be honest with ourselves in making hard decisions about things we aren’t prioritizing.
Riot is Prioritizing the younger generation and getting them to see the game as a sport. It will benefit them much more in the long run like an investment. They are prioritizing it over solo players, over high elo players as well as those who likes dominion or smaller game modes.
I am personally interested to see if their plan will succeed or not, it might be the best thing that ever happened or the worse, or nothing will happen at all and they fail.
Doesn't care.