What if there was a 10% Lifesteal item that also gives healing to physical damage abilities...
...for ranged units only? It might help adc's who use their abilities during combat a bit more.
...for ranged units only? It might help adc's who use their abilities during combat a bit more.
It already exists, just not ranged only: 
[{quoted}](name=Thats a Bingo,realm=NA,application-id=3ErqAdtq,discussion-id=s1cB94r7,comment-id=,timestamp=2015-09-10T16:27:12.994+0000)
...for ranged units only?
...so
?
And then Zed Q basically becomes Ahri's passive empowered Q

Do we really need this? (Spellvamp already applies to ALL damage types from abilities.)
You'd have to immediately nerf the shit out of Jayce.
It's still weak.
Honestly I think they should just make lifesteal apply to all physical damage and reduce to 1/3 effectiveness for AOE.
Edit:
Wait then Lee Sin would chunk his health back from ulting a squishy and gain blips of health for everything they collide with. GG NVM