Cho's e was the problem, all of you claiming otherwise didnt play cho before. (Fact)

RichBean·7/27/2017, 4:07:01 AM·33 votes·1,360 views

Ok so maybe its not a fact but I have played cho since season 2 and so many of the reasons given for his strength that people state are hilarious. People just state what cho has always been good at. The most reasonable reason besides the truth (e change), is that it's stone plates fault. To that I say, why didn't cho become meta high win rate when that item first came out? His strength does come from the item but the e change is what made him so strong, so the nerf that has happened is very appropriate.

30 Comments

Carteeeer7/27/2017, 6:24:17 AM12 votes

I've played cho for almost 4 years and tbh I think that the stoneplate interaction is unhealthy cause since true damage cant be built against, and execute with twice the damage is kind of dumb

i havent tried his new e tho cause ive been playing on this new account so idrk

Sire Hippington7/27/2017, 11:15:04 AM6 votes

The nerf didn't adress much off the issue. Thing with Cho is that he always had busted numbers but lacked the tools to use them since the W changes. Now with the slow he finally has a rather reliable cc tool that then alows him to line up the rest, while the %damage also buffed his jungle clears and tradeing in lane while makeing his numbers later on even more busted. So he can now actually make use of the shit that always was kinda busted but to unreliable, which results in him beeing busted overal.

And the proper solution is to lower his numbers(especially the scaleing %damage) and take away the stoneplate synergie. The only other way to nerf him would be reduceing/removeing the slow on E, which probably would send him right back to the dumpster for high elos despite still haveing busted numbers.

Dorans Pants7/27/2017, 1:26:37 PM3 votes

completely agree with u here. cho´gath was always odd in a sense that he had really good numbers + cc and an insane ult, but he lacked the tools to reliable lock someone down, since his cc was so telegraphed and easy to dodge, which in turn made himself unreliable as a pick. When they made the first changes to him i was like "fine i´ll take it, but it does not adress cho´gath´s problem in any way". With that new e though it is so much easier to stick to enemys especially early, when u don´t have your fancy item, to compensate for your lack of mobility.

in conclusion:

-cho´gath was always strong, but he couldn´t catch you -his e is the real reason he is strong now -stone plate is just a horrible designed item and cho´gath abuses it on top of his new e

so i would say, cut some of his R dmg off, remove stoneplate synergy or the way R scales, because i really like most of the changes they made to him.

GamerThink7/27/2017, 1:29:39 PM1 votes

Also the item 1401 buffs / introduction of item 3193 though. Yes, I was a Cho'Gath main before it was cool, but now everyone knows how to counterplay. [slayer-jinx-unamused]

Mecha Incognito7/27/2017, 4:46:33 PM1 votes

His E would be fine I think if he didn't get the stoneplate interaction. Him having that much power in his E though means that he can get ahead earlier, which means he hits that two item spike of item 3800 item 3193 a lot sooner and can run over the game.

Denims Wrath6667/27/2017, 9:21:19 PM1 votes

they just need to cap stone plate. there. done. simple as fuck. yes he will still be strong, but he wont be able to just r your mid or adc unless he has more than 10 stax (not including his 6 free ones)

The steam life7/27/2017, 9:38:18 PM1 votes

People just didnt play him before and realize how busted stone plate on him was. Kind of like winston in overwatch when dive comps became a thing. Everyone though he was garbage so no one tried to figure out his potential. When he got a little buff people realized when you match him with genji tracer and zen he was busted af. For his first few weeks nothing happened kind of like cho but once you realize something is at least decent you play it and you start to figure out how busted it is.

Pendergast8917/27/2017, 10:56:45 PM1 votes

People in the comments keep saying that stoneplate shouldnt interact with cho ult but don't say in what way. There are 3 ways to do this.

  1. Make damage reduction affect all true damage
  2. Make stoneplate increase base health
  3. Make chos ult into magic damage
Shadow Hazard7/28/2017, 2:28:41 AM1 votes

His ult was always the major problem. The fact that he was kite-able was the counterplay. Stoneplate increased the problem, RG+his E made the problem consistent.

EcchiOtakuTM7/28/2017, 3:02:09 AM1 votes

It still doesn't change the fact, now that cho has a free perma slow built in, he has more reliability and the stoneplate interaction should stay intact to synergize.

All they'd have to do is change the HP granted by stoneplate's active to BASE hp instead of BONUS, that alone would fix that. Then if cho is still slightly too strong they can slightly lower the E a tad more. But it's not as if all of the buffs overtime aren't starting to mix into something OP, you're only looking at one recent change which was good but is also starting to show other interactions and past buffs being too much combined with it.

Danjeng7/27/2017, 6:09:28 AM1 votes

I agree. I have played quite a bit of Cho, and the E changes were what made him over the top. Though it's more a combination of all the changes Cho received that led him to this state of being banned every game. The E change was Unnecessary in my opinion. He was in a fine, non-banworthy spot, yet somewhat strong. Now he's just busted and a terror to face against. Why tack on % hp damage? Next thing you know it requires 3 auto attacks to proc, while giving him a short dash.

Sexy Jack Rabbit7/28/2017, 3:20:23 AM1 votes

Was it because the E gave him a great way to trade in lane + a great Jungle clear?

masterdomlo7/27/2017, 11:23:51 AM1 votes

i think that maybe it's because of the mini rework more people decided to play cho and then more ppl started to notice it. i played him pre-minirework and it was a problem then

TwitchInMyPants7/27/2017, 12:08:57 PM1 votes

Cho didn't have health scaling on R until recently, he had to risk his health bar for AP items in earlier patches of the game. He also had a cap on his stacks. His E made his jungle clear absurd, but lets be real - stoneplate wouldn't be a problem if that R change didn't happen. Any time HP is good on a patch Cho'Gath will be OP because of that rework.