Some changes I hope this season and new runes brings to to the game.

Packun Flower·11/7/2017, 1:59:10 PM·1 votes·248 views

The big change is just a day away. Its been a few hard seasons but here is hoping to some new better changes to come. there's a few things I hope the new rune system brings to this season and some changes I hope come in the future.

ADC Dominance comes to an end ADC's, the must have class for every game. Their damage is high, their presence is mandatory and they have dominated the game for many seasons now. Their role has become so vital that not having an ADC on the team is almost a guaranteed loss. I hope the new system changes this. Riot has really pampered this class for a very long time, as such they have been given crazy damage, sustain and everything they need to make them successful. It would be nice if the ADC class itself could be looked over and changed so they don't HAVE to be in every single game, and that other choices to a bot lane would be more beneficial. I know it's a meta thing to do, to have an ADC on both teams but maybe the new system will hopefully change that.

CC Sweep (Specifically slows) I'm not saying CC is a bad thing, but almost every champion in the game has some form of slow or other CC. For some it works well with their kit, and it makes sense for them to have. For others, it seems like the CC is there JUST for the sake of it being there. There are many champions with random slows in their kit that don't synergize at all with what they can do. For many of these champions it seems like the slow is there JUST for the sake of it being there. Really I find the CC slow to be the really big rule breaker here, there are so many slows in this game that it makes trying to melee in a team fight the most frustrating thing ever. I'm not saying slows should be removed but I really think Riot should go over every champions kit that has a slow and reevaluate if that champions really needs to have that slow in their kit? or if its just there for the sake of being there to cause frustration.

Snowballing This ones iffy, some might not agree with me, others might, but I do find snowballing to be a big problem right now. Losing lane is one thing, but losing lane and not being able to catch up to your opponent by strategic farm and team fighting is another. Being put behind sucks but being able to catch up should not be impossible either. I'm not talking about going 0/22 at the 17 minute mark, if that's the case then you fed and played rather stupidly, but going 0/2 or 0/3 in most lanes grantees that lanes loss and even more so allows that opponent to wreak total havoc on the game as a result. If you feed then yes, your opponent is going to be strong, but if you play smart, play safe, focus on farming, focus on team fighting and do everything right I feel like you should be rewarded with the ability to catch up to your opponent. Snowballing for awhile has led to very short and very one sided games, Seeing it addressed could lead to some healthier Rift matches in my humble opinion.

Turrets Oh yes, this ones on the list. Its been a hot topic for awhile but its also been heavily ignored by Riot. Turrets right now have a problem, a serious problem. they do absolutely nothing. Hitting lvl 3+ allows for most champion to begin turret diving because the turrets or so weak, they do little damage, and they are destroyed so easily. We have seen turrets nerfed again and again and again for no reason at all and now they are in such a poor state that protecting them is near impossible, and them protecting you? don't even think about it. If we want longer Rift games again I think starting with the turrets would be a good start.

More AP itemization AP Mages have it rough right now. Mana regen was hit hard, the big mage update left a lot of mages in some very poor states and as a result opened up the way for the midlane assassin meta to take control. When it comes to AP items, Mages dont have a lot of options here. Their items are very strict and very limited, that limits mages in general to what they can do in certain situations. AP as a whole damage option is greatly out competed by AD right now and i think if we are ever to see the return if mid lane mages they are going to need more options in their itemization, other wise AD assassin midlaners will continue to rule the mid lane as a result.

The list could go on but I think those are some of the bigger changes i'd like to see. What are you guys hoping for in terms of change?

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